// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4InuclNuclei.hh,v 1.27 2010/09/25 04:35:02 mkelsey Exp $ // Geant4 tag: $Name: geant4-09-04 $ // // 20100112 Michael Kelsey -- Replace G4CascadeMomentum with G4LorentzVector // 20100301 M. Kelsey -- Add function to create unphysical nuclei for use // as temporary final-state fragments. // 20100319 M. Kelsey -- Remove "using" directory and unnecessary #includes. // 20100409 M. Kelsey -- Drop unused string argument from ctors. // 20100630 M. Kelsey -- Add excitation energy as optional public ctor arg, // remove excitation energy data member (part of G4Ions). Add // excitation energy to "getNucleiMass()" function, move print to .cc // 20100711 M. Kelsey -- Add optional model ID to constructors // 20100714 M. Kelsey -- Use G4DynamicParticle::theDynamicalMass to deal with // excitation energy without instantianting "infinite" G4PartDefns. // 20100719 M. Kelsey -- Move setExitationEnergy implementation to .cc file. // 20100906 M. Kelsey -- Add fill() functions to rewrite contents // 20100909 M. Kelsey -- Add function to discard exciton configuration // 20100914 M. Kelsey -- Use integers for A and Z // 20100915 M. Kelsey -- Add constructor to copy G4DynamicParticle input // 20100924 M. Kelsey -- Add constructor to copy G4Fragment input, and output // functions to create G4Fragment. #ifndef G4INUCL_NUCLEI_HH #define G4INUCL_NUCLEI_HH #include "G4InuclParticle.hh" #include "G4LorentzVector.hh" #include "G4ExitonConfiguration.hh" class G4Fragment; class G4ParticleDefinition; class G4InuclNuclei : public G4InuclParticle { public: G4InuclNuclei() : G4InuclParticle() {} G4InuclNuclei(const G4DynamicParticle& dynPart, G4int model=0) : G4InuclParticle(dynPart) { setModel(model); } G4InuclNuclei(G4int a, G4int z, G4double exc=0., G4int model=0) : G4InuclParticle(makeDefinition(a,z)) { setExitationEnergy(exc); setModel(model); } G4InuclNuclei(const G4LorentzVector& mom, G4int a, G4int z, G4double exc=0., G4int model=0) : G4InuclParticle(makeDefinition(a,z), mom) { setExitationEnergy(exc); setModel(model); } G4InuclNuclei(G4double ekin, G4int a, G4int z, G4double exc, G4int model=0) : G4InuclParticle(makeDefinition(a,z), ekin) { setExitationEnergy(exc); setModel(model); } G4InuclNuclei(const G4Fragment& aFragment, G4int model=0); virtual ~G4InuclNuclei() {} // Copy and assignment constructors for use with std::vector<> G4InuclNuclei(const G4InuclNuclei& right) : G4InuclParticle(right), theExitonConfiguration(right.theExitonConfiguration) {} G4InuclNuclei& operator=(const G4InuclNuclei& right); // Overwrite data structure (avoids creating/copying temporaries) void fill(G4int a, G4int z, G4double exc=0., G4int model=0) { fill(0., a, z, exc, model); } void fill(const G4LorentzVector& mom, G4int a, G4int z, G4double exc=0., G4int model=0); void fill(G4double ekin, G4int a, G4int z, G4double exc, G4int model=0); // Excitation energy is stored as dynamical mass of particle void setExitationEnergy(G4double e); void setExitonConfiguration(const G4ExitonConfiguration& config) { theExitonConfiguration = config; } void clearExitonConfiguration() { theExitonConfiguration.clear(); } G4int getA() const { return getDefinition()->GetAtomicMass(); } G4int getZ() const { return getDefinition()->GetAtomicNumber(); } G4double getNucleiMass() const { return getDefinition()->GetPDGMass()*MeV/GeV; // From G4 to Bertini } G4double getExitationEnergy() const { return (getMass()-getNucleiMass())*GeV/MeV; // Always in MeV } G4double getExitationEnergyInGeV() const { return getExitationEnergy()/GeV; } const G4ExitonConfiguration& getExitonConfiguration() const { return theExitonConfiguration; } static G4double getNucleiMass(G4int a, G4int z, G4double exc=0.); virtual void printParticle() const; // Convert contents to G4Fragment for use outside package G4Fragment makeG4Fragment() const; operator G4Fragment() const; protected: // Convert nuclear configuration to standard GEANT4 pointer static G4ParticleDefinition* makeDefinition(G4int a, G4int z); static G4ParticleDefinition* makeNuclearFragment(G4int a, G4int z); private: G4ExitonConfiguration theExitonConfiguration; }; #endif // G4INUCL_NUCLEI_HH