// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // $Id: G4InuclParticle.hh,v 1.22 2010/09/16 05:21:00 mkelsey Exp $ // Geant4 tag: $Name: geant4-09-04 $ // // 20100112 M. Kelsey -- Remove G4CascadeMomentum, use G4LorentzVector directly // 20100409 M. Kelsey -- Drop unused string argument from ctors. // 20100519 M. Kelsey -- Add public access to G4DynamicParticle content // 20100715 M. Kelsey -- Add setKineticEnergy() function // 20100915 M. Kelsey -- Add constructor to copy G4DynamicParticle input #ifndef G4INUCL_PARTICLE_HH #define G4INUCL_PARTICLE_HH #include "G4DynamicParticle.hh" #include "G4LorentzVector.hh" #include "globals.hh" class G4InuclParticle { public: G4InuclParticle() : modelId(0) {} explicit G4InuclParticle(const G4DynamicParticle& dynPart) : pDP(dynPart), modelId(0) {} explicit G4InuclParticle(const G4LorentzVector& mom) : modelId(0) { pDP.Set4Momentum(mom*GeV/MeV); // From Bertini to G4 units } virtual ~G4InuclParticle() {} // Copy and assignment constructors for use with std::vector<> G4InuclParticle(const G4InuclParticle& right) : pDP(right.pDP), modelId(right.modelId) {} G4InuclParticle& operator=(const G4InuclParticle& right); // This is no longer required, as setMomentum() handles mass adjustment void setEnergy() { ; } // These are call-throughs to G4DynamicParticle void setMomentum(const G4LorentzVector& mom); void setKineticEnergy(G4double ekin) { pDP.SetKineticEnergy(ekin*GeV/MeV); } void setMass(G4double mass) { pDP.SetMass(mass*GeV/MeV); } G4double getMass() const { return pDP.GetMass()*MeV/GeV; // From G4 to Bertini units } G4double getCharge() const { return pDP.GetCharge(); } G4double getKineticEnergy() const { return pDP.GetKineticEnergy()*MeV/GeV; // From G4 to Bertini units } G4double getEnergy() const { return pDP.GetTotalEnergy()*MeV/GeV; // From G4 to Bertini units } G4double getMomModule() const { return pDP.GetTotalMomentum()*MeV/GeV; // From G4 to Bertini units } G4LorentzVector getMomentum() const { return pDP.Get4Momentum()*MeV/GeV; // From G4 to Bertini units } virtual void printParticle() const; void setModel(G4int model) { modelId = model; } G4int getModel() const { return modelId; } G4ParticleDefinition* getDefinition() const { return pDP.GetDefinition(); } const G4DynamicParticle& getDynamicParticle() const { return pDP; } protected: // Special constructors for subclasses to set particle type correctly explicit G4InuclParticle(G4ParticleDefinition* pd) : modelId(0) { setDefinition(pd); } // FIXME: Bertini code doesn't pass valid 4-vectors, so force mass value // from supplied PartDefn, with required unit conversions G4InuclParticle(G4ParticleDefinition* pd, const G4LorentzVector& mom); // NOTE: Momentum forced along Z direction G4InuclParticle(G4ParticleDefinition* pd, G4double ekin) : pDP(pd,G4ThreeVector(0.,0.,1.),ekin*GeV/MeV), modelId(0) {} void setDefinition(G4ParticleDefinition* pd) { pDP.SetDefinition(pd); } private: G4DynamicParticle pDP; // Carries all the kinematics and info G4int modelId; // used to indicate model that created instance of G4InuclParticle // 0 default // 1 bullet // 2 target // 3 G4ElementaryParticleCollider // 4 G4IntraNucleiCascader // 5 G4NonEquilibriumEvaporator // 6 G4EquilibriumEvaporator // 7 G4Fissioner // 8 G4BigBanger }; #endif // G4INUCL_PARTICLE_HH