/** \file Declares the CoordinateSystemPtr. The CoordinateSystemPtr is what is normally used in interfaces. So it is sufficient to include this header for class and function declarations that use coordinate systems. \author Lukas Nellen \version $Id$ \date 20 Oct 2003 */ #ifndef _utl_CoordinateSystemPtr_h_ #define _utl_CoordinateSystemPtr_h_ static const char CVSId_utl_CoordinateSystemPtr[] = "$Id$"; #include namespace utl { class CoordinateTransformer; /** \brief Shared pointer for coordinate systems. Pointers to coordinate systems should always be of this type. */ typedef boost::shared_ptr CoordinateSystemPtr; } #endif // Configure (x)emacs for this file ... // Local Variables: // mode: c++ // compile-command: "make -C .. -k" // End: