#ifndef _utl_Plane_h_ #define _utl_Plane_h_ #include #include namespace utl { /*! \class Plane Plane.h utl/Plane.h \brief Class describing a Plane object \author Darko Veberic \version $Id$ \ingroup geometry */ class Plane { public: Plane(const Point& anchor, const Vector& normal); const Point& GetAnchor() const { return fAnchor; } const Vector& GetNormal() const { return fNormal; } private: Point fAnchor; Vector fNormal; }; } #endif