/** * Author: * AAAuthor * * allpix Authors: * John Idarraga * Mathieu Benoit */ #ifndef __Digit_h #define __Digit_h 1 #include "AllPixDigitInterface.hh" #include "G4TDigiCollection.hh" #include "G4Allocator.hh" #include "G4ThreeVector.hh" /** * Digit __ class. */ class __Digit : public AllPixDigitInterface { public: __Digit(); ~__Digit(); __Digit(const __Digit&); const __Digit& operator=(const __Digit&); int operator==(const __Digit&) const; inline void* operator new(size_t); inline void operator delete(void*); void Draw(); void Print(); private: G4int pixelIDX; G4int pixelIDY; G4int pixelCounts; G4double pixelEnergyDep; // MC // Corrected MC charge (detector effects included, at Digi step) G4ThreeVector primaryVertex; public: inline void SetPixelIDX(G4int pidX) {pixelIDX = pidX;}; inline void SetPixelIDY(G4int pidY) {pixelIDY = pidY;}; inline void SetPixelCounts(G4int pc) {pixelCounts = pc;}; inline void SetPixelEnergyDep(G4double ed) {pixelEnergyDep = ed;}; // MC // Corrected MC charge (detector effects included, at Digi step) inline void SetPrimaryVertex(G4ThreeVector pv) {primaryVertex = pv;}; // MC vertex // inline void IncreasePixelCounts() {pixelCounts++;}; inline G4int GetPixelIDX() {return pixelIDX;}; inline G4int GetPixelIDY() {return pixelIDY;}; inline G4int GetPixelCounts() {return pixelCounts;}; inline G4double GetPixelEnergyDep() {return pixelEnergyDep;}; // MC // inline G4ThreeVector GetPrimaryVertex() {return primaryVertex;}; // MC // }; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... typedef G4TDigiCollection<__Digit> __DigitsCollection; extern G4Allocator<__Digit> __DigitAllocator; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void* __Digit::operator new(size_t) { void* aDigi; aDigi = (void*) __DigitAllocator.MallocSingle(); return aDigi; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo.... inline void __Digit::operator delete(void* aDigi) { __DigitAllocator.FreeSingle((__Digit*) aDigi); } #endif