// @(#)root/reflex:$Id$ // Author: Stefan Roiser 2004 // Copyright CERN, CH-1211 Geneva 23, 2004-2006, All rights reserved. // // Permission to use, copy, modify, and distribute this software for any // purpose is hereby granted without fee, provided that this copyright and // permissions notice appear in all copies and derivatives. // // This software is provided "as is" without express or implied warranty. #ifndef Reflex_PropertyListImpl #define Reflex_PropertyListImpl // Include files #include "Reflex/Kernel.h" #include "Reflex/Any.h" #include #include #ifdef _WIN32 # pragma warning( push ) # pragma warning( disable : 4251 ) #endif namespace Reflex { /** * @class PropertyList PropertyList.h Reflex/PropertyList.h * @author Stefan Roiser * @date 24/11/2003 * @ingroup Ref */ class RFLX_API PropertyListImpl { friend RFLX_API std::ostream& operator <<(std::ostream& s, const PropertyListImpl& p); public: /** default constructor */ PropertyListImpl(); /** copy constructor */ PropertyListImpl(const PropertyListImpl &pl); /** destructor */ virtual ~PropertyListImpl(); /** assignment op */ PropertyListImpl& operator=(const PropertyListImpl &pl); /** * AddProperty will add a key value pair to the PropertyNth lsit * @param key the key of the PropertyNth * @param value the value of the PropertyNth (as any object) * @return the property key of this property */ size_t AddProperty(const std::string& key, const Any& value); /** * AddProperty will add a property value pair to the property list * @param key the key of the property * @param value the value of the property (as any object) */ void AddProperty(size_t key, const Any& value); /** * AddProperty will add a key value pair to the PropertyNth lsit * @param key the key of the PropertyNth * @param value the value of the PropertyNth (as any object) * @return the property key of this property */ size_t AddProperty(const std::string& key, const char* value); /** * AddProperty will add a key value pair to the property list * @param key the key of the property * @param value the value of the property (as any object) */ void AddProperty(size_t key, const char* value); /** * ClearProperties will remove all properties from the list */ void ClearProperties(); /** * HasProperty will return true if the property list contains a key "key" and * the property for this key is valid * @param key to look for * @return true if a valid property for key exists */ bool HasProperty(const std::string& key) const; /** * HasProperty will return true if the property list contains a key "key" and * the property for this key is valid * @param key to look for * @return true if a valid property for key exists */ bool HasProperty(size_t key) const; /** * Key_Begin will return the begin iterator of the key container * @return begin iterator of key container */ static StdString_Iterator Key_Begin(); /** * Key_End will return the end iterator of the key container * @return end iterator of key container */ static StdString_Iterator Key_End(); /** * Key_RBegin will return the rbegin iterator of the key container * @return rbegin iterator of key container */ static Reverse_StdString_Iterator Key_RBegin(); /** * Key_REnd will return the rend iterator of the key container * @return rend iterator of key container */ static Reverse_StdString_Iterator Key_REnd(); /** * KeysAsString will return a space separated list of all keys * @return a list of all currently allocated keys */ static std::string KeysAsString(); /** * KeyAt will return the nth key allocated * @param nth key currently allocated * @return key as a string */ static const std::string& KeyAt(size_t nth); /** * Key is the static getter function to return the index of a key. If allocateNew is * set to true a new key will be allocated if it doesn't exist and it's index returned. * Otherwise if the key exists the function returns it's index or 0 if no key exists. * @param key the key to look for * @param allocateNew allocate a new key if the key doesn't exist * @return key index or 0 if no key exists and allocateNew is set to false */ static size_t KeyByName(const std::string& key, bool allocateNew = false); /** * KeySize will return the number of currently allocated keys * @return number of allocated keys */ static size_t KeySize(); /** * propertyNumString will return the nth PropertyNth as a string if printable * @param key the PropertyNth key * @return nth PropertyNth value as string */ std::string PropertyAsString(const std::string& key) const; /** * PropertyAsString will return the property value as a string if it exists * The parameter is a property key which can be aquired with the PropertyKey method. * @param key property key to look for * @return string representation of the property */ std::string PropertyAsString(size_t key) const; /** * PropertyKey will return the the key value corresponding to the parameter given * @param key the string denoting the key value to lookup * @param allocateNew if set to true a new key will be allocated if it doesn't exist if set to false and the key doesn't exist the function returns 0 * @return the key value corresponding to the key param */ size_t PropertyKey(const std::string& key, bool allocateNew = false) const; /** * PropertyKeys will return all keys of this PropertyNth list * @return all PropertyNth keys */ std::string PropertyKeys() const; /** * PropertyCount will return the number of properties attached * to this item * @return number of properties */ size_t PropertyCount() const; /** * propertyNumValue will return the nth PropertyNth value * @param key the PropertyNth key * @return nth PropertyNth value */ Any& PropertyValue(const std::string& key) const; /** * PropertyAsString will return the property value as an Any object if it exists * The parameter is a property key which can be aquired with the PropertyKey method. * @param key property key to look for * @return Any representation of the property */ Any& PropertyValue(size_t key) const; /** * RemoveProperty will remove a key value pair to the PropertyNth lsit * @param key the key of the PropertyNth */ void RemoveProperty(const std::string& key); /** * RemoveProperty will remove a property value from the property list * @param key of the property identified by the property key number */ void RemoveProperty(size_t key); private: /** * the Property container */ typedef std::vector Properties; /** the properties of the item * @label properties * @link aggregationByValue * @clientCardinality 1 * @supplierCardinality 0..1 */ std::vector* fProperties; }; // class PropertyListImpl /** * will put the PropertyNth (key and value) on the ostream if printable * @param s the reference to the stream * @return the stream */ RFLX_API std::ostream& operator <<(std::ostream& s, const PropertyListImpl& p); } //namespace Reflex //------------------------------------------------------------------------------- inline Reflex::PropertyListImpl::PropertyListImpl() //------------------------------------------------------------------------------- : fProperties(0) { } //------------------------------------------------------------------------------- inline Reflex::PropertyListImpl::PropertyListImpl(const PropertyListImpl& pl) //------------------------------------------------------------------------------- : fProperties(pl.fProperties) { } //------------------------------------------------------------------------------- inline Reflex::PropertyListImpl& Reflex::PropertyListImpl::operator=(const PropertyListImpl& pl) { //------------------------------------------------------------------------------- if (&pl != this) { fProperties = pl.fProperties; } return *this; } //------------------------------------------------------------------------------- inline size_t Reflex::PropertyListImpl::AddProperty(const std::string& key, const Any& value) { //------------------------------------------------------------------------------- size_t k = PropertyKey(key, true); AddProperty(k, value); return k; } //------------------------------------------------------------------------------- inline void Reflex::PropertyListImpl::AddProperty(size_t key, const Any& value) { //------------------------------------------------------------------------------- if (!fProperties) { fProperties = new Properties(); } if (key >= fProperties->size()) { fProperties->resize(key + 1, Dummy::Any()); } (*fProperties)[key] = value; } //------------------------------------------------------------------------------- inline size_t Reflex::PropertyListImpl::AddProperty(const std::string& key, const char* value) { //------------------------------------------------------------------------------- return AddProperty(key, Any(value)); } //------------------------------------------------------------------------------- inline void Reflex::PropertyListImpl::AddProperty(size_t key, const char* value) { //------------------------------------------------------------------------------- AddProperty(key, Any(value)); } //------------------------------------------------------------------------------- inline void Reflex::PropertyListImpl::RemoveProperty(const std::string& key) { //------------------------------------------------------------------------------- RemoveProperty(PropertyKey(key)); } //------------------------------------------------------------------------------- inline void Reflex::PropertyListImpl::RemoveProperty(size_t key) { //------------------------------------------------------------------------------- if (fProperties) { fProperties->at(key).Swap(Dummy::Any()); } } #ifdef _WIN32 # pragma warning( pop ) #endif #endif // Reflex_PropertyListImpl