/**************************************************************************** ** ** Copyright (C) 2015 The Qt Company Ltd. ** Contact: http://www.qt.io/licensing/ ** ** This file is part of the QtCore module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see http://www.qt.io/terms-conditions. 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These rights are described in The Qt Company LGPL Exception ** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3.0 as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL included in the ** packaging of this file. Please review the following information to ** ensure the GNU General Public License version 3.0 requirements will be ** met: http://www.gnu.org/copyleft/gpl.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QLINE_H #define QLINE_H #include QT_BEGIN_HEADER QT_BEGIN_NAMESPACE QT_MODULE(Core) /******************************************************************************* * class QLine *******************************************************************************/ class Q_CORE_EXPORT QLine { public: inline QLine(); inline QLine(const QPoint &pt1, const QPoint &pt2); inline QLine(int x1, int y1, int x2, int y2); inline bool isNull() const; inline QPoint p1() const; inline QPoint p2() const; inline int x1() const; inline int y1() const; inline int x2() const; inline int y2() const; inline int dx() const; inline int dy() const; inline void translate(const QPoint &p); inline void translate(int dx, int dy); inline QLine translated(const QPoint &p) const; inline QLine translated(int dx, int dy) const; inline void setP1(const QPoint &p1); inline void setP2(const QPoint &p2); inline void setPoints(const QPoint &p1, const QPoint &p2); inline void setLine(int x1, int y1, int x2, int y2); inline bool operator==(const QLine &d) const; inline bool operator!=(const QLine &d) const { return !(*this == d); } private: QPoint pt1, pt2; }; Q_DECLARE_TYPEINFO(QLine, Q_MOVABLE_TYPE); /******************************************************************************* * class QLine inline members *******************************************************************************/ inline QLine::QLine() { } inline QLine::QLine(const QPoint &pt1_, const QPoint &pt2_) : pt1(pt1_), pt2(pt2_) { } inline QLine::QLine(int x1pos, int y1pos, int x2pos, int y2pos) : pt1(QPoint(x1pos, y1pos)), pt2(QPoint(x2pos, y2pos)) { } inline bool QLine::isNull() const { return pt1 == pt2; } inline int QLine::x1() const { return pt1.x(); } inline int QLine::y1() const { return pt1.y(); } inline int QLine::x2() const { return pt2.x(); } inline int QLine::y2() const { return pt2.y(); } inline QPoint QLine::p1() const { return pt1; } inline QPoint QLine::p2() const { return pt2; } inline int QLine::dx() const { return pt2.x() - pt1.x(); } inline int QLine::dy() const { return pt2.y() - pt1.y(); } inline void QLine::translate(const QPoint &point) { pt1 += point; pt2 += point; } inline void QLine::translate(int adx, int ady) { this->translate(QPoint(adx, ady)); } inline QLine QLine::translated(const QPoint &p) const { return QLine(pt1 + p, pt2 + p); } inline QLine QLine::translated(int adx, int ady) const { return translated(QPoint(adx, ady)); } inline void QLine::setP1(const QPoint &aP1) { pt1 = aP1; } inline void QLine::setP2(const QPoint &aP2) { pt2 = aP2; } inline void QLine::setPoints(const QPoint &aP1, const QPoint &aP2) { pt1 = aP1; pt2 = aP2; } inline void QLine::setLine(int aX1, int aY1, int aX2, int aY2) { pt1 = QPoint(aX1, aY1); pt2 = QPoint(aX2, aY2); } inline bool QLine::operator==(const QLine &d) const { return pt1 == d.pt1 && pt2 == d.pt2; } #ifndef QT_NO_DEBUG_STREAM Q_CORE_EXPORT QDebug operator<<(QDebug d, const QLine &p); #endif #ifndef QT_NO_DATASTREAM Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QLine &); Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QLine &); #endif /******************************************************************************* * class QLineF *******************************************************************************/ class Q_CORE_EXPORT QLineF { public: enum IntersectType { NoIntersection, BoundedIntersection, UnboundedIntersection }; inline QLineF(); inline QLineF(const QPointF &pt1, const QPointF &pt2); inline QLineF(qreal x1, qreal y1, qreal x2, qreal y2); inline QLineF(const QLine &line) : pt1(line.p1()), pt2(line.p2()) { } static QLineF fromPolar(qreal length, qreal angle); bool isNull() const; inline QPointF p1() const; inline QPointF p2() const; inline qreal x1() const; inline qreal y1() const; inline qreal x2() const; inline qreal y2() const; inline qreal dx() const; inline qreal dy() const; qreal length() const; void setLength(qreal len); qreal angle() const; void setAngle(qreal angle); qreal angleTo(const QLineF &l) const; QLineF unitVector() const; QLineF normalVector() const; // ### Qt 5: rename intersects() or intersection() and rename IntersectType IntersectionType IntersectType intersect(const QLineF &l, QPointF *intersectionPoint) const; qreal angle(const QLineF &l) const; QPointF pointAt(qreal t) const; inline void translate(const QPointF &p); inline void translate(qreal dx, qreal dy); inline QLineF translated(const QPointF &p) const; inline QLineF translated(qreal dx, qreal dy) const; inline void setP1(const QPointF &p1); inline void setP2(const QPointF &p2); inline void setPoints(const QPointF &p1, const QPointF &p2); inline void setLine(qreal x1, qreal y1, qreal x2, qreal y2); inline bool operator==(const QLineF &d) const; inline bool operator!=(const QLineF &d) const { return !(*this == d); } QLine toLine() const; private: QPointF pt1, pt2; }; Q_DECLARE_TYPEINFO(QLineF, Q_MOVABLE_TYPE); /******************************************************************************* * class QLineF inline members *******************************************************************************/ inline QLineF::QLineF() { } inline QLineF::QLineF(const QPointF &apt1, const QPointF &apt2) : pt1(apt1), pt2(apt2) { } inline QLineF::QLineF(qreal x1pos, qreal y1pos, qreal x2pos, qreal y2pos) : pt1(x1pos, y1pos), pt2(x2pos, y2pos) { } inline qreal QLineF::x1() const { return pt1.x(); } inline qreal QLineF::y1() const { return pt1.y(); } inline qreal QLineF::x2() const { return pt2.x(); } inline qreal QLineF::y2() const { return pt2.y(); } inline QPointF QLineF::p1() const { return pt1; } inline QPointF QLineF::p2() const { return pt2; } inline qreal QLineF::dx() const { return pt2.x() - pt1.x(); } inline qreal QLineF::dy() const { return pt2.y() - pt1.y(); } inline QLineF QLineF::normalVector() const { return QLineF(p1(), p1() + QPointF(dy(), -dx())); } inline void QLineF::translate(const QPointF &point) { pt1 += point; pt2 += point; } inline void QLineF::translate(qreal adx, qreal ady) { this->translate(QPointF(adx, ady)); } inline QLineF QLineF::translated(const QPointF &p) const { return QLineF(pt1 + p, pt2 + p); } inline QLineF QLineF::translated(qreal adx, qreal ady) const { return translated(QPointF(adx, ady)); } inline void QLineF::setLength(qreal len) { if (isNull()) return; QLineF v = unitVector(); pt2 = QPointF(pt1.x() + v.dx() * len, pt1.y() + v.dy() * len); } inline QPointF QLineF::pointAt(qreal t) const { qreal vx = pt2.x() - pt1.x(); qreal vy = pt2.y() - pt1.y(); return QPointF(pt1.x() + vx * t, pt1.y() + vy * t); } inline QLine QLineF::toLine() const { return QLine(pt1.toPoint(), pt2.toPoint()); } inline void QLineF::setP1(const QPointF &aP1) { pt1 = aP1; } inline void QLineF::setP2(const QPointF &aP2) { pt2 = aP2; } inline void QLineF::setPoints(const QPointF &aP1, const QPointF &aP2) { pt1 = aP1; pt2 = aP2; } inline void QLineF::setLine(qreal aX1, qreal aY1, qreal aX2, qreal aY2) { pt1 = QPointF(aX1, aY1); pt2 = QPointF(aX2, aY2); } inline bool QLineF::operator==(const QLineF &d) const { return pt1 == d.pt1 && pt2 == d.pt2; } #ifndef QT_NO_DEBUG_STREAM Q_CORE_EXPORT QDebug operator<<(QDebug d, const QLineF &p); #endif #ifndef QT_NO_DATASTREAM Q_CORE_EXPORT QDataStream &operator<<(QDataStream &, const QLineF &); Q_CORE_EXPORT QDataStream &operator>>(QDataStream &, QLineF &); #endif QT_END_NAMESPACE QT_END_HEADER #endif // QLINE_H