/*************************************************************** * * Copyright (C) 1990-2007, Condor Team, Computer Sciences Department, * University of Wisconsin-Madison, WI. * * Licensed under the Apache License, Version 2.0 (the "License"); you * may not use this file except in compliance with the License. You may * obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ***************************************************************/ #ifndef __CLASSAD_LEXER_SOURCE_H__ #define __CLASSAD_LEXER_SOURCE_H__ #include "classad/common.h" #include BEGIN_NAMESPACE(classad) /* * LexerSource is a class that provides an abstract interface to the * lexer. The lexer reads tokens and gives them to the parser. The * lexer reads single characters from a LexerSource. Because we want * to read characters from different types of sources (files, strings, * etc.) without burdening the lexer, the lexer uses this LexerSource * abstract class. There are several implementations of the * LexerSource that provide access to specific types of sources. * */ class LexerSource { public: LexerSource() { return; } virtual ~LexerSource() { return; } // Reads a single character from the source virtual int ReadCharacter(void) = 0; // Returns the last character read (from ReadCharacter()) from the // source virtual int ReadPreviousCharacter(void) { return _previous_character; }; // Puts back a character so that when ReadCharacter is called // again, it returns the character that was previously // read. Although this interface appears to require the ability to // put back an arbitrary number of characters, in practice we only // ever put back a single character. virtual void UnreadCharacter(void) = 0; virtual bool AtEnd(void) const = 0; protected: int _previous_character; private: // The copy constructor and assignment operator are defined // to be private so we don't have to write them, or worry about // them being inappropriately used. The day we want them, we can // write them. LexerSource(const LexerSource &) { return; } LexerSource &operator=(const LexerSource &) { return *this; } }; // This source allows input from a traditional C FILE * class FileLexerSource : public LexerSource { public: FileLexerSource(FILE *file); virtual ~FileLexerSource(); virtual void SetNewSource(FILE *file); virtual int ReadCharacter(void); virtual void UnreadCharacter(void); virtual bool AtEnd(void) const; private: FILE *_file; FileLexerSource(const FileLexerSource &) : LexerSource() { return; } FileLexerSource &operator=(const FileLexerSource &) { return *this; } }; // This source allows input from a C++ stream. Note that // the user passes in a pointer to the stream. class InputStreamLexerSource : public LexerSource { public: InputStreamLexerSource(std::istream &stream); virtual ~InputStreamLexerSource(); virtual void SetNewSource(std::istream &stream); virtual int ReadCharacter(void); virtual void UnreadCharacter(void); virtual bool AtEnd(void) const; private: std::istream *_stream; InputStreamLexerSource(const InputStreamLexerSource &) : LexerSource() { return; } InputStreamLexerSource &operator=(const InputStreamLexerSource &) { return *this; } }; // This source allows input from a traditional C string. class CharLexerSource : public LexerSource { public: CharLexerSource(const char *string, int offset=0); virtual ~CharLexerSource(); virtual void SetNewSource(const char *string, int offset=0); virtual int ReadCharacter(void); virtual void UnreadCharacter(void); virtual bool AtEnd(void) const; virtual int GetCurrentLocation(void) const; private: const char *_string; int _offset; CharLexerSource(const CharLexerSource &) : LexerSource() { return; } CharLexerSource &operator=(const CharLexerSource &) { return *this; } }; // This source allows input from a C++ string. class StringLexerSource : public LexerSource { public: StringLexerSource(const std::string *string, int offset=0); virtual ~StringLexerSource(); virtual void SetNewSource(const std::string *string, int offset=0); virtual int ReadCharacter(void); virtual void UnreadCharacter(void); virtual bool AtEnd(void) const; virtual int GetCurrentLocation(void) const; private: const std::string *_string; int _offset; StringLexerSource(const StringLexerSource &) : LexerSource() { return; } StringLexerSource &operator=(const StringLexerSource &) { return *this; } }; END_NAMESPACE #endif /* __CLASSAD_LEXER_SOURCE_H__ */