// Generated by gmmproc 2.66.3 -- DO NOT MODIFY! #ifndef _GIOMM_SOCKETCONTROLMESSAGE_H #define _GIOMM_SOCKETCONTROLMESSAGE_H #include #include #include /* Copyright (C) 2010 The giomm Development Team * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library. If not, see . */ #include #include #ifndef DOXYGEN_SHOULD_SKIP_THIS using GSocketControlMessage = struct _GSocketControlMessage; using GSocketControlMessageClass = struct _GSocketControlMessageClass; #endif /* DOXYGEN_SHOULD_SKIP_THIS */ #ifndef DOXYGEN_SHOULD_SKIP_THIS namespace Gio { class GIOMM_API SocketControlMessage_Class; } // namespace Gio #endif //DOXYGEN_SHOULD_SKIP_THIS namespace Gio { /** A Socket control message. * A %SocketControlMessage is a special-purpose utility message that can be * sent to or received from a Socket. These types of messages are often * called "ancillary data". * * The message can represent some sort of special instruction to or * information from the socket or can represent a special kind of transfer to * the peer (for example, sending a file description over a UNIX socket). * * These messages are sent with Gio::Socket::send() and received with * Gio::Socket::receive(). * * To extend the set of control message that can be sent, subclass this class * and override the get_size_vfunc(), get_level_vfunc(), get_type_vfunc() and * serialize_vfunc() methods. * * To extend the set of control messages that can be received, subclass this * class and implement a DeserializeFunc function. Typically it would be a * static class method. Also, make sure you register the DeserializeFunc * function with a call to add_deserialize_func() before calling * Gio::Socket::receive() to read such a message. * * @ingroup NetworkIO * @newin{2,28} */ class GIOMM_API SocketControlMessage : public Glib::Object { #ifndef DOXYGEN_SHOULD_SKIP_THIS public: using CppObjectType = SocketControlMessage; using CppClassType = SocketControlMessage_Class; using BaseObjectType = GSocketControlMessage; using BaseClassType = GSocketControlMessageClass; // noncopyable SocketControlMessage(const SocketControlMessage&) = delete; SocketControlMessage& operator=(const SocketControlMessage&) = delete; private: friend class SocketControlMessage_Class; static CppClassType socketcontrolmessage_class_; protected: explicit SocketControlMessage(const Glib::ConstructParams& construct_params); explicit SocketControlMessage(GSocketControlMessage* castitem); #endif /* DOXYGEN_SHOULD_SKIP_THIS */ public: SocketControlMessage(SocketControlMessage&& src) noexcept; SocketControlMessage& operator=(SocketControlMessage&& src) noexcept; ~SocketControlMessage() noexcept override; /** Get the GType for this class, for use with the underlying GObject type system. */ static GType get_type() G_GNUC_CONST; #ifndef DOXYGEN_SHOULD_SKIP_THIS static GType get_base_type() G_GNUC_CONST; #endif ///Provides access to the underlying C GObject. GSocketControlMessage* gobj() { return reinterpret_cast(gobject_); } ///Provides access to the underlying C GObject. const GSocketControlMessage* gobj() const { return reinterpret_cast(gobject_); } ///Provides access to the underlying C instance. The caller is responsible for unrefing it. Use when directly setting fields in structs. GSocketControlMessage* gobj_copy(); private: protected: SocketControlMessage(); public: /** Tries to deserialize a socket control message of a given * @a level and @a type. This will ask all known (to GType) subclasses * of SocketControlMessage if they can understand this kind * of message and if so deserialize it into a SocketControlMessage. * * If there is no implementation for this kind of control message, nullptr * will be returned. * * @newin{2,22} * * @param level A socket level. * @param type A socket control message type for the given @a level. * @param size The size of the data in bytes. * @param data Pointer to the message data. * @return The deserialized message or nullptr. */ static Glib::RefPtr deserialize(int level, int type, gsize size, gpointer data); /** Returns the "level" (i.e.\ the originating protocol) of the control message. * This is often SOL_SOCKET. * * @newin{2,22} * * @return An integer describing the level. */ int get_level() const; /** Returns the protocol specific type of the control message. * For instance, for UNIX fd passing this would be SCM_RIGHTS. * * @newin{2,22} * * @return An integer describing the type of control message. */ int get_msg_type() const; /** Returns the space required for the control message, not including * headers or alignment. * * @newin{2,22} * * @return The number of bytes required. */ gsize get_size() const; /** Converts the data in the message to bytes placed in the * message. * * @a data is guaranteed to have enough space to fit the size * returned by g_socket_control_message_get_size() on this * object. * * @newin{2,22} * * @param data A buffer to write data to. */ void serialize(gpointer data); virtual gsize get_size_vfunc() const; virtual int get_level_vfunc() const; virtual int get_type_vfunc() const; virtual void serialize_vfunc(gpointer data); protected: // The deserialize vfunc in GLib is a class virtual function (not associated // with an instance). Such functions don't exist in C++. // But it must be wrapped in one way or another. g_socket_control_message_deserialize() // assumes that all subclasses of GSocketControlMessage override this vfunc. // A user-program can crash, if any subclass does not. // https://gitlab.gnome.org/GNOME/glibmm/issues/52 /** Pointer to a function that can be called from deserialize() or * g_socket_control_message_deserialize(). * * For instance, * @code * Glib::RefPtr my_deserialize_func( * int level, int type, gsize size, gpointer data); * @endcode * * @param level A socket level. * @param type A socket control message type for the given @a level. * @param size The size of the data in bytes. * @param data Pointer to the message data (element-type guint8). * @return The deserialized message or an empty Glib::RefPtr. * The returned message can be a subclass of %SocketControlMessage. */ using DeserializeFunc = Glib::RefPtr (*) (int level, int type, gsize size, gpointer data); /** Register a deserialize function. * * If the same function is registered multiple times, only the first * registration has an effect. * * In GLib, %deserialize() is a class virtual function (not associated * with an instance). Such functions don't exist in C++. A function registered * with %add_deserialize_func() is a kind of replacement. */ static void add_deserialize_func(DeserializeFunc func); private: // Functions registered with add_deserialize_func(). static std::set m_deserialize_funcs; public: public: //C++ methods used to invoke GTK+ virtual functions: protected: //GTK+ Virtual Functions (override these to change behaviour): //Default Signal Handlers:: }; } // namespace Gio namespace Glib { /** A Glib::wrap() method for this object. * * @param object The C instance. * @param take_copy False if the result should take ownership of the C instance. True if it should take a new copy or ref. * @result A C++ instance that wraps this C instance. * * @relates Gio::SocketControlMessage */ GIOMM_API Glib::RefPtr wrap(GSocketControlMessage* object, bool take_copy = false); } #endif /* _GIOMM_SOCKETCONTROLMESSAGE_H */