# create_server.py import socket import sys hostname = sys.argv[1] port = int(sys.argv[2]) def connection_proc(port, hostname): close_transmission_string = "# close\n# end\n" end_transmission_string = "# end\n" def end_transmission(): request.send(end_transmission_string) def close_transmission(): request.send(close_transmission_string) # main body print "BL DEBUG:: host, port", hostname,port #Setup a standard internet socket. #The sockopt call lets this server use the given port even if #it was recently used by another server sock = socket.socket(socket.AF_INET, socket.SOCK_STREAM) sock.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR,1) sock.bind((hostname,port)) sock.listen(1) #Handle a client request request, clientAddress = sock.accept() print "################ Got a connection!" request.send("\n") print "BL DEBUG:: read ACT" request.send("read_pdb('monomer-ACT.pdb')\n") end_transmission() import time time.sleep(5) # more!? print "BL DEBUG:: read PIN" request.send("imol = read_pdb('monomer-PIN.pdb')\n") request.send("set_rotation_centre(5, 5, 5)\n") request.send("move_molecule_to_screen_centre(imol)\n") end_transmission() # close transmission print "BL DEBUG:: send close" close_transmission() #data = request.recv(1024) #print 'Received connection Msg: ', data #while msg != 'exit': # msg = raw_input('Enter a Message: ') # request.send(msg) # data = request.recv(1024) # print 'Received Msg: ', data #request.shutdown(2) #Stop the client from reading or writing anything. #sock.close() connection_proc(port, hostname)