Data Type: Camera-Orbit ()
This object can be created from the main window's Project > Create Object... menu, by selecting Camera Orbit. It lets you rotate the cameras of all viewers activated in the object's viewer mask. This is useful in order to create simple animations. The animations can be stored in MPEG movie files by attaching a Movie Maker module to this object. More complex camera animations can be created using the Camera-Path object and its associated editor
Master [optional]
Optional connection to some other object providing a time source. This allows you to synchronize multiple time-dependent objects.
Time
The current time value. Changing the time modifies the cameras in all viewers activated in the object's viewer mask, i.e., with the orange viewer mask button being set.Action
This port lets you specify the orientation of the camera rotation. Whenever the recompute button is pressed or a new menu option is selected the camera path is recomputed, i.e., the center of rotation and the radius are determined by analyzing the camera in the main viewer.