Fast Watershed Principle

The technique of Fast Watershed is called immersion, and it is based on a simulation of the rise of water from a set of markers. The level p is flooded at a uniform speed from the fronts coming from level p-1 and the local minima appear at level p. A point of the watershed appears when two distinct fronts join.

Figure 1: The Fast Watershed principle

Figure 2: Example of how the result depends on the choice of markers