Module: TridelityView ()
The autostereoscopic displays are special display screens that allow many different types of content to be seen spatially in 3D. The major innovation with autostereoscopic displays compared to other stereo display technologies is that the 3D viewing becomes possible without special glasses. This is achieved by the application of optical technologies which ensure that each eye of the viewer sees a slightly different perspective.Once the correct display is detected uses the Tridelity display as a full screen rendering area.
The following displays are currently supported:
MV1900
Size: 19"
Panel resolution: 1280x1024
Number of views: 5
Ideal viewing distance: 1.5 m
MV2700
Size: 27"
Panel resolution: 1920x1200
Number of views: 5
Ideal viewing distance: 2.5 m
MV2600
Size: 26"
Panel resolution: 1920x1200
Number of views: 5
Ideal viewing distance: 2.5 m
MV4200
Size: 42"
Panel resolution: 1920x1080
Number of views: 5
Ideal viewing distance: 3.5 m
MV5700
Size: 57"
Panel resolution: 1920x1080
Number of views: 5
Ideal viewing distance: 3.5 m
SL2400
Size: 24"
Panel resolution: 1920x1200
Number of views: 2
Ideal viewing distance: 0.75 m
SL2600
Size: 26"
Panel resolution: 1920x1200
Number of views: 2
Ideal viewing distance: 0.75 m
SL3000
Size: 30"
Panel resolution: 2560x1600
Number of views: 2
Ideal viewing distance: 1.2 m
ML4210
Size: 42"
Panel resolution: 1920x1080
Number of views: 5
Ideal viewing distance: 3.5 m
ML552
Size: 55"
Panel resolution: 1920x1080
Number of views: 5
Ideal viewing distance: 3.9 m
For more information, please refer to the Tridelity homepage (www.tridelity.com).
Setup
- Windows: The Tridelity display must be configured as a secondary display in extended desktop mode.
- Linux: The Tridelity display must be configured as a separate X screen with Xinerama enabled.
Important notes
- If the Tridelity viewer is not updated, you need to reposition the application window such that the viewer has an overlap of at least one pixel with the Tridelity screen.
- The rendering performance in the autostereoscopic screen depends on the performance of your graphics card. Rendering may be slow on older graphics cards.
- If an area on the Tridelity display is not updated correctly, reducing the quality should help.
- Currently the Tridelity viewer offers no direct interaction. Thus camera navigation has to be performed in viewer 0.
- Only the scene visualized in viewer 0 will be visualized in the Tridelity viewer.
Eyes Distance
Sets the stereo offset (the distance between the eyes).Focal Plane
Sets the stereo balance (the position of the zero parallax plane). This determines whether objects will be seen in front of the screen or behind it.Quality
Sets the rendering quality (the size of the offscreen render targets). Low rendering quality will result in a higher frame rate.Display Type
List of supported displays, see above.View
Enable and disable the Tridelity viewer.