Module: Vertex Morph ()

Description:

This module takes two Vertex Set objects as input, e.g. two surfaces or two tetrahedral grids, and computes an output surface by linearily interpolating the vertex positions. This can be used to create a smooth transition between the two objects. Note, that the two input data sets must be related in order to produce meaningful results. For example, the second input could actually be a copy of the first one with an applied transformation.

Connections:

Input1 [required]
First input data set. This data set is duplicated to produce the output.

Input2 [required]
Second input data set, must have at least as many points as the first input.

Ports:

t

Interpolation parameter. For t=0 the output will be identical to the first input. For t=1 output will be second input.