// Persistence Of Vision raytracer version 3.5 sample file. // // -w320 -h320 // -w800 -h800 +a0.3 global_settings { assumed_gamma 2.2 } julia_fractal { <.49,.5,-.34,.1> quaternion max_iteration 7 precision 400 texture { pigment { color rgb <.7,.9,.8> } finish {phong .3 phong_size 200 } } rotate <110,50,-60> } background { color rgb <1,1,1> } light_source { <2,4.2,10> color rgb <.9,.95,.9> } camera { location <0,3.3,0> up <0,0,1> right <1,0,0> sky <0,0,1> look_at <0,0,0> }