// Persistence Of Vision raytracer version 3.5 sample file. // // -w320 -h320 // -w800 -h800 +a0.3 global_settings { assumed_gamma 2.2 } julia_fractal { <-.745,0,.113,.05> max_iteration 9 precision 20 hypercomplex texture { pigment { color rgb <.9,.5,.6> } finish { phong .9 phong_size 20 } } rotate <135,-30,0> } background { color rgb <1,1,1> } light_source { <4,3.99,10> color rgb <.9,.95,.9> } camera { location <0,3.0,2> up <0,1.4,0> right <1.4,0,0> sky <0,0,1> look_at <0,0,0> }