// qglpixelbuffer.sip generated by MetaSIP // // This file is part of the QtOpenGL Python extension module. // // Copyright (c) 2015 Riverbank Computing Limited // // This file is part of PyQt4. // // This file may be used under the terms of the GNU General Public License // version 3.0 as published by the Free Software Foundation and appearing in // the file LICENSE included in the packaging of this file. Please review the // following information to ensure the GNU General Public License version 3.0 // requirements will be met: http://www.gnu.org/copyleft/gpl.html. // // If you do not wish to use this file under the terms of the GPL version 3.0 // then you may purchase a commercial license. For more information contact // info@riverbankcomputing.com. // // This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE // WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. %If (PyQt_Deprecated_5_0) class QGLPixelBuffer : QPaintDevice { %TypeHeaderCode #include %End public: QGLPixelBuffer(const QSize &size, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0); %If (Qt_4_2_0 -) QGLPixelBuffer(int width, int height, const QGLFormat &format = QGLFormat::defaultFormat(), QGLWidget *shareWidget = 0); %End virtual ~QGLPixelBuffer(); bool isValid() const; bool makeCurrent(); bool doneCurrent(); GLuint generateDynamicTexture() const; bool bindToDynamicTexture(GLuint texture); void releaseFromDynamicTexture(); void updateDynamicTexture(GLuint texture_id) const; GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D); GLuint bindTexture(const QString &fileName); %If (Qt_4_4_0 -) void drawTexture(const QRectF &target, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); %End %If (Qt_4_4_0 -) void drawTexture(const QPointF &point, GLuint textureId, GLenum textureTarget = GL_TEXTURE_2D); %End void deleteTexture(GLuint texture_id); QSize size() const; Qt::HANDLE handle() const; QImage toImage() const; virtual QPaintEngine *paintEngine() const; QGLFormat format() const; %If (Qt_5_0_0 -) QGLContext *context() const; %End static bool hasOpenGLPbuffers(); protected: virtual int metric(QPaintDevice::PaintDeviceMetric metric) const; virtual int devType() const; private: QGLPixelBuffer(const QGLPixelBuffer &); }; %End