#!version 2.2.6 surface #!parameters: uniform float Ka = 1 uniform float Kd = 0.5 uniform float Ks = 0.5 uniform float roughness = 0.1 uniform color specularcolor = 1 #!variables: varying vector Nf varying vector temporary_0 varying vector temporary_1 varying vector temporary_2 varying vector temporary_3 uniform vector temporary_4 varying vector temporary_5 varying vector temporary_6 uniform vector temporary_7 varying float temporary_8 #!Init: return #!Code: normalize ("v=v") temporary_0 N faceforward ("v=vv") Nf temporary_0 I vfromf temporary_4 Ka vuvector temporary_3 temporary_4 ambient ("c=") temporary_5 mulvv temporary_2 temporary_3 temporary_5 vfromf temporary_4 Kd vuvector temporary_5 temporary_4 diffuse ("c=n") temporary_6 Nf mulvv temporary_3 temporary_5 temporary_6 addvv temporary_1 temporary_2 temporary_3 mulvv temporary_0 Cs temporary_1 vfromf temporary_7 Ks mulvv temporary_4 specularcolor temporary_7 vuvector temporary_2 temporary_4 normalize ("v=v") temporary_6 I negv temporary_5 temporary_6 vufloat temporary_8 roughness specular ("c=nvf") temporary_3 Nf temporary_5 temporary_8 mulvv temporary_1 temporary_2 temporary_3 addvv Ci temporary_0 temporary_1 movevv Oi Os mulvv Ci Ci Oi return