Create read-only mxGPUArray object from input mxArray
#include "gpu/mxGPUArray.h" mxGPUArray const * mxGPUCreateFromMxArray(mxArray const * const mp)
mpPointer to an mxArray that
contains either GPU or CPU data.
Pointer to a read-only mxGPUArray object.
mxGPUCreateFromMxArray produces a read-only mxGPUArray object
from an mxArray.
If the input mxArray contains a gpuArray,
this function extracts a reference to the GPU data from an mxArray passed
as an input to the function.
If the input mxArray contains CPU
data, the data is copied to the GPU, but the returned object is still
read-only.
If you need a writable copy of the array, use mxGPUCopyFromMxArray instead.
This function allocates a new mxGPUArray object
on the CPU. Use mxGPUDestroyGPUArray to delete
the result when you are done with it.