Read-only raw pointer to underlying data
#include "gpu/mxGPUArray.h" void const* mxGPUGetDataReadOnly(mxGPUArray const * const mgp)
mgpPointer to an mxGPUArray on
the GPU. The target gpuArray must be full, not sparse.
Read-only pointer to data.
mxGPUGetDataReadOnly returns a read-only
raw pointer to the underlying data. Cast it to the type of data that
you want to use on the device. It is your responsibility to check
that the data inside the array has the appropriate type, for which
you can use mxGPUGetClassID.