Create read-only mxGPUArray object from input mxArray
#include "gpu/mxGPUArray.h" mxGPUArray const * mxGPUCreateFromMxArray(mxArray const * const mp)
mp
Pointer to an mxArray
that
contains either GPU or CPU data.
Pointer to a read-only mxGPUArray
object.
mxGPUCreateFromMxArray
produces a read-only mxGPUArray
object
from an mxArray
.
If the input mxArray
contains a gpuArray
,
this function extracts a reference to the GPU data from an mxArray
passed
as an input to the function.
If the input mxArray
contains CPU
data, the data is copied to the GPU, but the returned object is still
read-only.
If you need a writable copy of the array, use mxGPUCopyFromMxArray
instead.
This function allocates a new mxGPUArray
object
on the CPU. Use mxGPUDestroyGPUArray
to delete
the result when you are done with it.