// // ******************************************************************** // * License and Disclaimer * // * * // * The GAMOS software is copyright of the Copyright Holders of * // * the GAMOS Collaboration. It is provided under the terms and * // * conditions of the GAMOS Software License, included in the file * // * LICENSE and available at http://fismed.ciemat.es/GAMOS/license .* // * These include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GAMOS collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the GAMOS Software license. * // ******************************************************************** // #ifndef GmTrajStepPosMom_H #define GmTrajStepPosMom_H #include #include "globals.hh" #include "G4ThreeVector.hh" #include "GmVTrajStep.hh" class G4Step; class GmTrajStepPosMom : public GmVTrajStep { public: GmTrajStepPosMom( const G4Step* , TSPUse pointToUse = TSPUPrePost); virtual ~GmTrajStepPosMom(); G4ThreeVector GetPositionPre() const { return thePositionPre;} G4ThreeVector GetMomentumPre() const { return theMomentumPre;} G4ThreeVector GetMomentumDirectionPre() const; G4ThreeVector GetPositionPost() const { return thePositionPost;} G4ThreeVector GetMomentumPost() const { return theMomentumPost;} G4ThreeVector GetMomentumDirectionPost() const; G4ThreeVector GetPosition() const; G4ThreeVector GetMomentum() const; G4ThreeVector GetMomentumDirection() const; G4ThreeVector GetDeltaPosition() const; G4ThreeVector GetDeltaMomentum() const; G4ThreeVector GetDeltaMomentumDirection() const; G4double GetDeltaAngle() const; private: G4ThreeVector thePositionPre; G4ThreeVector theMomentumPre; G4ThreeVector thePositionPost; G4ThreeVector theMomentumPost; }; #endif