# Microsoft Developer Studio Project File - Name="Inquisitor" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Application" 0x0101 CFG=Inquisitor - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Inquisitor.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Inquisitor.mak" CFG="Inquisitor - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "Inquisitor - Win32 Release" (based on "Win32 (x86) Application") !MESSAGE "Inquisitor - Win32 Debug" (based on "Win32 (x86) Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe MTL=midl.exe RSC=rc.exe !IF "$(CFG)" == "Inquisitor - Win32 Release" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "Release" # PROP BASE Intermediate_Dir "Release" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MT /W3 /GR /GX /Ob2 /I "..\..\src\include" /I "..\..\src\catalog\include" /I "..\..\src\nt_util" /I "..\..\utilities\include" /I "..\..\java\src\glue" /I "..\SOB" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_MBCS" /Fr /Yu"stdafx.h" /FD /c # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /machine:I386 # ADD LINK32 SOB.lib ws2_32.lib shlwapi.lib Winmm.lib /nologo /subsystem:windows /machine:I386 /out:"Release/inQ.exe" /libpath:"..\SOB\Release" # SUBTRACT LINK32 /pdb:none !ELSEIF "$(CFG)" == "Inquisitor - Win32 Debug" # PROP BASE Use_MFC 6 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "Debug" # PROP BASE Intermediate_Dir "Debug" # PROP BASE Target_Dir "" # PROP Use_MFC 5 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_AFXDLL" /Yu"stdafx.h" /FD /GZ /c # ADD CPP /nologo /MTd /W3 /Gm /GR /GX /Zi /Od /I "..\..\src\include" /I "..\..\src\catalog\include" /I "..\..\src\nt_util" /I "..\..\utilities\include" /I "..\..\java\src\glue" /I "..\SOB" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_MBCS" /FR /Yu"stdafx.h" /FD /GZ /c # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /debug /machine:I386 /pdbtype:sept # ADD LINK32 SOB.lib ws2_32.lib shlwapi.lib Winmm.lib /nologo /subsystem:windows /profile /debug /machine:I386 /out:"Debug/inQ.exe" /libpath:"..\SOB\Debug" !ENDIF # Begin Target # Name "Inquisitor - Win32 Release" # Name "Inquisitor - Win32 Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat" # Begin Source File SOURCE=.\AccessCtrl.cpp # End Source File # Begin Source File SOURCE=.\AccessCtrlUserAdd.cpp # End Source File # Begin Source File SOURCE=.\AddressBar.cpp # End Source File # Begin Source File SOURCE=.\CharlieCEdit.cpp # End Source File # Begin Source File SOURCE=.\GenericDialog.cpp # End Source File # Begin Source File SOURCE=.\HyperLink.cpp # End Source File # Begin Source File SOURCE=.\Inquisitor.cpp # End Source File # Begin Source File SOURCE=.\hlp\Inquisitor.hpj !IF "$(CFG)" == "Inquisitor - Win32 Release" # PROP Ignore_Default_Tool 1 USERDEP__INQUI="hlp\AfxCore.rtf" "hlp\$(TargetName).hm" # Begin Custom Build - Making help file... OutDir=.\Release TargetName=inQ InputPath=.\hlp\Inquisitor.hpj InputName=Inquisitor "$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" start /wait hcw /C /E /M "hlp\$(InputName).hpj" if errorlevel 1 goto :Error if not exist "hlp\$(InputName).hlp" goto :Error copy "hlp\$(InputName).hlp" $(OutDir) goto :done :Error echo hlp\$(InputName).hpj(1) : error: type "hlp\$(InputName).log" :done # End Custom Build !ELSEIF "$(CFG)" == "Inquisitor - Win32 Debug" # PROP Ignore_Default_Tool 1 USERDEP__INQUI="hlp\AfxCore.rtf" "hlp\$(TargetName).hm" # Begin Custom Build - Making help file... OutDir=.\Debug TargetName=inQ InputPath=.\hlp\Inquisitor.hpj InputName=Inquisitor "$(OutDir)\$(InputName).hlp" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" start /wait hcw /C /E /M "hlp\$(InputName).hpj" if errorlevel 1 goto :Error if not exist "hlp\$(InputName).hlp" goto :Error copy "hlp\$(InputName).hlp" $(OutDir) goto :done :Error echo hlp\$(InputName).hpj(1) : error: type "hlp\$(InputName).log" :done # End Custom Build !ENDIF # End Source File # Begin Source File SOURCE=.\Inquisitor.rc # End Source File # Begin Source File SOURCE=.\InquisitorDoc.cpp # End Source File # Begin Source File SOURCE=.\InquisitorView.cpp # End Source File # Begin Source File SOURCE=.\LeftView.cpp # End Source File # Begin Source File SOURCE=.\Login.cpp # End Source File # Begin Source File SOURCE=.\MainFrm.cpp # End Source File # Begin Source File SOURCE=.\MetadataDialog.cpp # End Source File # Begin Source File SOURCE=.\MetaView.cpp # End Source File # Begin Source File SOURCE=.\PathBar.cpp # End Source File # Begin Source File SOURCE=.\Query.cpp # End Source File # Begin Source File SOURCE=.\StdAfx.cpp # ADD CPP /Yc"stdafx.h" # End Source File # Begin Source File SOURCE=.\WorkerThread.cpp # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl" # Begin Source File SOURCE=.\AccessCtrl.h # End Source File # Begin Source File SOURCE=.\AccessCtrlUserAdd.h # End Source File # Begin Source File SOURCE=.\AddressBar.h # End Source File # Begin Source File SOURCE=.\CharlieCEdit.h # End Source File # Begin Source File SOURCE=.\GenericDialog.h # End Source File # Begin Source File SOURCE=.\HyperLink.h # End Source File # Begin Source File SOURCE=.\Inquisitor.h # End Source File # Begin Source File SOURCE=.\InquisitorDoc.h # End Source File # Begin Source File SOURCE=.\InquisitorView.h # End Source File # Begin Source File SOURCE=.\LeftView.h # End Source File # Begin Source File SOURCE=.\Login.h # End Source File # Begin Source File SOURCE=.\MainFrm.h # End Source File # Begin Source File SOURCE=.\MetadataDialog.h # End Source File # Begin Source File SOURCE=.\MetaView.h # End Source File # Begin Source File SOURCE=.\PathBar.h # End Source File # Begin Source File SOURCE=.\Query.h # End Source File # Begin Source File SOURCE=.\Resource.h !IF "$(CFG)" == "Inquisitor - Win32 Release" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Making help include file... TargetName=inQ InputPath=.\Resource.h "hlp\$(TargetName).hm" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" echo. >"hlp\$(TargetName).hm" echo // Commands (ID_* and IDM_*) >>"hlp\$(TargetName).hm" makehm ID_,HID_,0x10000 IDM_,HIDM_,0x10000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Prompts (IDP_*) >>"hlp\$(TargetName).hm" makehm IDP_,HIDP_,0x30000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Resources (IDR_*) >>"hlp\$(TargetName).hm" makehm IDR_,HIDR_,0x20000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Dialogs (IDD_*) >>"hlp\$(TargetName).hm" makehm IDD_,HIDD_,0x20000 resource.h >>"hlp\$(TargetName).hm" echo. >>"hlp\$(TargetName).hm" echo // Frame Controls (IDW_*) >>"hlp\$(TargetName).hm" makehm IDW_,HIDW_,0x50000 resource.h >>"hlp\$(TargetName).hm" # End Custom Build !ELSEIF "$(CFG)" == "Inquisitor - Win32 Debug" # PROP Ignore_Default_Tool 1 # Begin Custom Build - Making help include file... 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