#ifndef WCSimSteppingAction_h #define WCSimSteppingAction_h 1 #include "G4Event.hh" #include "G4UserSteppingAction.hh" #include "G4ThreeVector.hh" class G4HCofThisEvent; class G4Event; class WCSimSteppingAction : public G4UserSteppingAction { public: WCSimSteppingAction() {}; ~WCSimSteppingAction() {}; void UserSteppingAction(const G4Step*); G4int G4ThreeVectorToWireTime(G4ThreeVector *pos3d, G4ThreeVector lArPos, G4ThreeVector start, G4int i); void Distortion(G4double x, G4double y); G4double FieldLines(G4double x, G4double y, G4int xy); private: G4double ret[2]; }; #endif