#ifndef DICT2_CLASSA_H #define DICT2_CLASSA_H #include "ClassM.h" static int s_i = 97; class ClassA: public ClassM { public: template ClassA& operator =(const T&) { return *this; } ClassA(): fA(s_i) {} // This is the "constructor" virtual ~ClassA() {} // This is the 'destructor' operator int() { return 1; } // This is operator int() int a() { return fA; } // This is a comment of method a() void // This the previous line setA(int v) { // This is a comment of method setA() fA = v; ClassA aa; int i = 3; aa = i; } // End of body void dummy(int, float); // Dummy comment private: int fA; // This is a comment of fA }; void ClassA::dummy(int, float) {} #include namespace Bla { struct Base { typedef std::vector MyVector; typedef int MyInteger; typedef MyInteger MyOtherInteger; enum { A, B, C }; enum { X }; enum { Y }; enum { Z }; enum {}; enum ENUM2 { D, E, F }; enum ENUM3_ { G, H, I }; typedef enum { J, K, L } enum4; int i; Base(): i(99) {} virtual ~Base() {} protected: enum protectedEnum { PA, PB, PC }; private: enum privateEnum { QA, QB, QC }; }; struct Left: virtual Base {}; struct Right: virtual Base {}; struct Diamond: Left, Right {}; } #include #include #include namespace zot { struct foo_base { public: foo_base(): fBar(4711) {} ~foo_base() {} protected: int fBar; }; class foo: virtual public foo_base { public: int bar(); void set_bar(int i); void set_bar(float f); void operator ++(); }; inline int foo::bar() { return fBar; } inline void foo::set_bar(float f) { fBar = int (f); } inline void foo::set_bar(int i) { fBar = i; } inline void foo::operator ++() { ++fBar; } } // namespace zot template class classVec { private: double arr[i]; }; template class classVec<5>; #endif // DICT2_CLASSA_H