  graf3d/gviz3d/src/TStructNode.o graf3d/gviz3d/src/TStructNode.d: $(wildcard include/TStructNode.h include/TObject.h include/Rtypes.h include/RConfig.h include/RVersion.h include/DllImport.h include/Rtypeinfo.h include/snprintf.h include/strlcpy.h include/TGenericClassInfo.h include/TSchemaHelper.h include/TStorage.h include/TVersionCheck.h include/Riosfwd.h include/TBuffer.h include/TString.h include/TMathBase.h include/TList.h include/TSeqCollection.h include/TCollection.h include/TIterator.h include/TGeoManager.h include/TObjArray.h include/TGeoNavigator.h include/TGeoCache.h include/TGeoNode.h include/TGeoAtt.h include/TNamed.h include/TGeoVolume.h include/TAttLine.h include/TAttFill.h include/TAtt3D.h include/TGeoMedium.h include/TGeoMaterial.h include/TGeoElement.h include/TAttMarker.h include/TGeoShape.h include/TGeoPatternFinder.h include/TGeoStateInfo.h include/TGeoMatrix.h)
