# # To see the output of this macro, click begin_html here end_html # import ROOT ROOT.gROOT.Reset(); c1 = ROOT.TCanvas( 'c1', 'Geometry Shapes', 200, 10, 700, 500 ) # delete previous geometry objects in case this script is reexecuted if hasattr(ROOT, 'gGeometry') and ROOT.gGeometry: ROOT.gGeometry.GetListOfNodes().Delete() ROOT.gGeometry.GetListOfShapes().Delete() # Define some volumes brik = ROOT.TBRIK( 'BRIK', 'BRIK', 'void', 200, 150, 150 ) trd1 = ROOT.TTRD1( 'TRD1', 'TRD1', 'void', 200, 50, 100, 100 ) trd2 = ROOT.TTRD2( 'TRD2', 'TRD2', 'void', 200, 50, 200, 50, 100 ) trap = ROOT.TTRAP( 'TRAP', 'TRAP', 'void', 190, 0, 0, 60, 40, 90, 15, 120, 80, 180, 15 ) para = ROOT.TPARA( 'PARA', 'PARA', 'void', 100, 200, 200, 15, 30, 30 ) gtra = ROOT.TGTRA( 'GTRA', 'GTRA', 'void', 390, 0, 0, 20, 60, 40, 90, 15, 120, 80, 180, 15 ) tube = ROOT.TTUBE( 'TUBE', 'TUBE', 'void', 150, 200, 400 ) tubs = ROOT.TTUBS( 'TUBS', 'TUBS', 'void', 80, 100, 100, 90, 235 ) cone = ROOT.TCONE( 'CONE', 'CONE', 'void', 100, 50, 70, 120, 150 ) cons = ROOT.TCONS( 'CONS', 'CONS', 'void', 50, 100, 100, 200, 300, 90, 270 ) sphe = ROOT.TSPHE( 'SPHE', 'SPHE', 'void', 25, 340, 45, 135, 0, 270 ) sphe1 = ROOT.TSPHE( 'SPHE1', 'SPHE1', 'void', 0, 140, 0, 180, 0, 360 ) sphe2 = ROOT.TSPHE( 'SPHE2', 'SPHE2', 'void', 0, 200, 10, 120, 45, 145 ) pcon = ROOT.TPCON( 'PCON', 'PCON', 'void', 180, 270, 4 ) pcon.DefineSection( 0, -200, 50, 100 ) pcon.DefineSection( 1, -50, 50, 80 ) pcon.DefineSection( 2, 50, 50, 80 ) pcon.DefineSection( 3, 200, 50, 100 ) pgon = ROOT.TPGON( 'PGON', 'PGON', 'void', 180, 270, 8, 4 ) pgon.DefineSection( 0, -200, 50, 100 ) pgon.DefineSection( 1, -50, 50, 80 ) pgon.DefineSection( 2, 50, 50, 80 ) pgon.DefineSection( 3, 200, 50, 100 ) # Set shapes attributes brik.SetLineColor( 1 ) trd1.SetLineColor( 2 ) trd2.SetLineColor( 3 ) trap.SetLineColor( 4 ) para.SetLineColor( 5 ) gtra.SetLineColor( 7 ) tube.SetLineColor( 6 ) tubs.SetLineColor( 7 ) cone.SetLineColor( 2 ) cons.SetLineColor( 3 ) pcon.SetLineColor( 6 ) pgon.SetLineColor( 2 ) sphe.SetLineColor( ROOT.kRed ) sphe1.SetLineColor( ROOT.kBlack ) sphe2.SetLineColor( ROOT.kBlue ) # Build the geometry hierarchy node1 = ROOT.TNode( 'NODE1', 'NODE1', 'BRIK' ) node1.cd() node2 = ROOT.TNode( 'NODE2', 'NODE2', 'TRD1', 0, 0, -1000 ) node3 = ROOT.TNode( 'NODE3', 'NODE3', 'TRD2', 0, 0, 1000 ) node4 = ROOT.TNode( 'NODE4', 'NODE4', 'TRAP', 0, -1000, 0 ) node5 = ROOT.TNode( 'NODE5', 'NODE5', 'PARA', 0, 1000, 0 ) node6 = ROOT.TNode( 'NODE6', 'NODE6', 'TUBE', -1000, 0, 0 ) node7 = ROOT.TNode( 'NODE7', 'NODE7', 'TUBS', 1000, 0, 0 ) node8 = ROOT.TNode( 'NODE8', 'NODE8', 'CONE', -300, -300, 0 ) node9 = ROOT.TNode( 'NODE9', 'NODE9', 'CONS', 300, 300, 0 ) node10 = ROOT.TNode( 'NODE10', 'NODE10', 'PCON', 0, -1000, -1000 ) node11 = ROOT.TNode( 'NODE11', 'NODE11', 'PGON', 0, 1000, 1000 ) node12 = ROOT.TNode( 'NODE12', 'NODE12', 'GTRA', 0, -400, 700 ) node13 = ROOT.TNode( 'NODE13', 'NODE13', 'SPHE', 10, -400, 500 ) node14 = ROOT.TNode( 'NODE14', 'NODE14', 'SPHE1', 10, 250, 300 ) node15 = ROOT.TNode( 'NODE15', 'NODE15', 'SPHE2', 10, -100, -200 ) # for memory management for l, o in locals().items(): if isinstance( o, ROOT.TShape ) or isinstance( o, ROOT.TNode ): ROOT.SetOwnership( o, False ) # Draw this geometry in the current canvas node1.cd() node1.Draw( 'gl' ) c1.Update() # # Draw the geometry using the x3d viewver. # Note that this viewver may also be invoked from the "View" menu in # the canvas tool bar # # once in x3d viewer, type m to see the menu. # For example typing r will show a solid model of this geometry.