#ifndef __NETSOCKET__ #define __NETSOCKET__ /******************************************************************************/ /* */ /* X r d N e t S o c k e t . h h */ /* */ /* (C) 2004 by the Board of Trustees of the Leland Stanford, Jr., University */ /* All Rights Reserved */ /* Produced by Andrew Hanushevsky for Stanford University under contract */ /* DE-AC02-76-SFO0515 with the Deprtment of Energy */ /* */ /* This file is part of the XRootD software suite. */ /* */ /* XRootD is free software: you can redistribute it and/or modify it under */ /* the terms of the GNU Lesser General Public License as published by the */ /* Free Software Foundation, either version 3 of the License, or (at your */ /* option) any later version. */ /* */ /* XRootD is distributed in the hope that it will be useful, but WITHOUT */ /* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */ /* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public */ /* License for more details. */ /* */ /* You should have received a copy of the GNU Lesser General Public License */ /* along with XRootD in a file called COPYING.LESSER (LGPL license) and file */ /* COPYING (GPL license). If not, see . */ /* */ /* The copyright holder's institutional names and contributor's names may not */ /* be used to endorse or promote products derived from this software without */ /* specific prior written permission of the institution or contributor. */ /******************************************************************************/ #ifndef WIN32 #include #else #include #endif #include "XrdNet/XrdNetAddr.hh" /******************************************************************************/ /* C l a s s D e f i n i t i o n */ /******************************************************************************/ class XrdSysError; class XrdNetSocket { public: // When creating a socket object, you may pass an optional error routing object. // If you do so, error messages will be writen via the error object. Otherwise, // errors will be returned quietly. Addionally, you can attach a file descriptor // to the socket object. This is useful when creating an object for accepted // connections, e.g., ClientSock = new XrdNetSocket("", ServSock.Accept()). // XrdNetSocket(XrdSysError *erobj=0, int SockFileDesc=-1); ~XrdNetSocket() {Close();} // Create a named socket. Returns a NetSocket object that can be used for the // given path. A udp or tcp socket can be created on the path with the given // file name. The access permission mode must also be supplied. Upon failure, // a null pointer is returned. // static XrdNetSocket *Create(XrdSysError *Say, const char *path, const char *fn, mode_t mode, int isudp=0); // Open a socket. Returns socket number upon success otherwise a -1. Use // LastError() to find out the reason for failure. Only one socket at a time // may be created. Use Close() to close the socket of Detach() to remove // the socket association before creating a new one. // |<-------- C l i e n t -------->| |<-------- S e r v e r -------->| // Unix Socket Internet Socket Unix Socket Internet Socket // path = Filname hostname. filename 0 or "" // port = -1 port number -1 port number // flags = ~XRDNET_SERVER ~XRDNET_SERVER XRDNET_SERVER XRDNET_SERVER // If the client path does not start with a slash and the port number is -1 // then hostname must be of the form hostname:port. Open() will always set // the REUSEADDR option when binding to a port number. // int Open(const char *path, int port=-1, int flags=0, int sockbuffsz=0); // Issue accept on the created socket. Upon success return socket FD, upon // failure return -1. Use LastError() to obtain reason for failure. Note that // Accept() is valid only for Server Sockets. An optional millisecond // timeout may be specified. If no new connection is attempted within the // millisecond time limit, a return is made with -1 and an error code of 0. // Accept() always sets the "close on exec" flag for the new fd. // int Accept(int ms=-1); // Close a socket. // void Close(); // Detach the socket filedescriptor without closing it. Useful when you // will be attaching the descriptor to a stream. Returns the descriptor so // you can do something like Stream.Attach(Socket.Detach()). // int Detach(); // Return last errno. // inline int LastError() {return ErrCode;} // Obtain the name of the host on the other side of a socket. Upon success, // a pointer to the hostname is returned. Otherwise null is returned. An // optional address for holding the vided to obtain the hostname for it. // The string is strdup'd and is deleted when the socket object is deleted. // const char *Peername(const struct sockaddr **InetAddr=0, int *InetSize=0); // Set socket options (see definitions in XrdNetOpts.hh). The defaults // defaults are such that each option must be set to override the default // behaviour. The method is static so it can be used in any context. // An optional error routing object may be specified if error messages are // wanted. Only when all option settings succeed is 0 is returned. // static int setOpts(int fd, int options, XrdSysError *eDest=0); // Set socket recv/send buffer sizes. The method is static so it can be used in // any context. An optional error routing object may be specified if error // messages are wanted. Only when all option settings succeed is 0 is returned. // static int setWindow(int fd, int Windowsz, XrdSysError *eDest=0); static int getWindow(int fd, int &Windowsz, XrdSysError *eDest=0); // Return the name of the socket into the provided buffer. Returns 0 // upon success or errno upon failure. // int SockName(char *buff, int blen); // Return socket file descriptor number (useful when attaching to a stream). // inline int SockNum() {return SockFD;} // Create a path to a named socket returning the actual name of the socket. // This method does not actually create the socket, only the path to the // socket. If the full path exists then it must be a named socket. Upon // success, it returns a pointer to the buffer holding the name (supplied by // the caller). Otherwise, it returns a null pointer. // static char *socketPath(XrdSysError *Say, char *inbuff, const char *path, const char *fn, mode_t mode); /******************************************************************************/ private: XrdNetAddr SockInfo; XrdSysError *eroute; int SockFD; int ErrCode; }; #endif