# Copyright 2022 The RE2 Authors. All Rights Reserved. # Use of this source code is governed by a BSD-style # license that can be found in the LICENSE file. ####### Expanded from @PACKAGE_INIT@ by configure_package_config_file() ####### ####### Any changes to this file will be overwritten by the next CMake run #### ####### The input file was re2Config.cmake.in ######## get_filename_component(PACKAGE_PREFIX_DIR "${CMAKE_CURRENT_LIST_DIR}/../../../" ABSOLUTE) macro(set_and_check _var _file) set(${_var} "${_file}") if(NOT EXISTS "${_file}") message(FATAL_ERROR "File or directory ${_file} referenced by variable ${_var} does not exist !") endif() endmacro() macro(check_required_components _NAME) foreach(comp ${${_NAME}_FIND_COMPONENTS}) if(NOT ${_NAME}_${comp}_FOUND) if(${_NAME}_FIND_REQUIRED_${comp}) set(${_NAME}_FOUND FALSE) endif() endif() endforeach() endmacro() #################################################################################### include(CMakeFindDependencyMacro) set_and_check(re2_INCLUDE_DIR ${PACKAGE_PREFIX_DIR}/include) if(UNIX) set(THREADS_PREFER_PTHREAD_FLAG ON) find_dependency(Threads REQUIRED) endif() check_required_components(re2) if(TARGET re2::re2) return() endif() include(${CMAKE_CURRENT_LIST_DIR}/re2Targets.cmake)