/********************************************************************* Blosc - Blocked Shuffling and Compression Library Copyright (c) 2021 The Blosc Development Team https://blosc.org License: BSD 3-Clause (see LICENSE.txt) See LICENSE.txt for details about copyright and rights to use. **********************************************************************/ enum { BLOSC_CODEC_NDLZ = 32, BLOSC_CODEC_ZFP_FIXED_ACCURACY = 33, BLOSC_CODEC_ZFP_FIXED_PRECISION = 34, BLOSC_CODEC_ZFP_FIXED_RATE = 35, }; void register_codecs(void); // For dynamically loaded codecs typedef struct { char *encoder; char *decoder; } codec_info; // Silence unused codec_info typedef warning static codec_info codec_info_defaults BLOSC_ATTRIBUTE_UNUSED = {0};