/**************************************************************************** ** ** Copyright (C) 2015 Klaralvdalens Datakonsult AB (KDAB). ** Contact: https://www.qt.io/licensing/ ** ** This file is part of the Qt3D module of the Qt Toolkit. ** ** $QT_BEGIN_LICENSE:LGPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU Lesser General Public License Usage ** Alternatively, this file may be used under the terms of the GNU Lesser ** General Public License version 3 as published by the Free Software ** Foundation and appearing in the file LICENSE.LGPL3 included in the ** packaging of this file. Please review the following information to ** ensure the GNU Lesser General Public License version 3 requirements ** will be met: https://www.gnu.org/licenses/lgpl-3.0.html. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 2.0 or (at your option) the GNU General ** Public license version 3 or any later version approved by the KDE Free ** Qt Foundation. The licenses are as published by the Free Software ** Foundation and appearing in the file LICENSE.GPL2 and LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-2.0.html and ** https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ #ifndef QT3DINPUT_QABSTRACTPHYSICALDEVICE #define QT3DINPUT_QABSTRACTPHYSICALDEVICE #include #include #include #include QT_BEGIN_NAMESPACE namespace Qt3DInput { class QAxisSetting; class QInputAspect; class QAbstractPhysicalDevicePrivate; class Q_3DINPUTSHARED_EXPORT QAbstractPhysicalDevice : public Qt3DCore::QNode { Q_OBJECT public: explicit QAbstractPhysicalDevice(Qt3DCore::QNode *parent = nullptr); ~QAbstractPhysicalDevice(); virtual int axisCount() const; virtual int buttonCount() const; virtual QStringList axisNames() const; virtual QStringList buttonNames() const; virtual int axisIdentifier(const QString &name) const; virtual int buttonIdentifier(const QString &name) const; void addAxisSetting(QAxisSetting *axisSetting); void removeAxisSetting(QAxisSetting *axisSetting); QVector axisSettings() const; protected: QAbstractPhysicalDevice(QAbstractPhysicalDevicePrivate &dd, Qt3DCore::QNode *parent = nullptr); Q_DECLARE_PRIVATE(QAbstractPhysicalDevice) Qt3DCore::QNodeCreatedChangeBasePtr createNodeCreationChange() const override; }; } // Qt3DInput QT_END_NAMESPACE #endif // QT3DINPUT_QABSTRACTPHYSICALDEVICE