#ifndef __OUC_TABLE__
#define __OUC_TABLE__
/******************************************************************************/
/* */
/* X r d O u c T a b l e . h h */
/* */
/* (c) 2006 by the Board of Trustees of the Leland Stanford, Jr., University */
/* All Rights Reserved */
/* Produced by Andrew Hanushevsky for Stanford University under contract */
/* DE-AC02-76-SFO0515 with the Department of Energy */
/* */
/* This file is part of the XRootD software suite. */
/* */
/* XRootD is free software: you can redistribute it and/or modify it under */
/* the terms of the GNU Lesser General Public License as published by the */
/* Free Software Foundation, either version 3 of the License, or (at your */
/* option) any later version. */
/* */
/* XRootD is distributed in the hope that it will be useful, but WITHOUT */
/* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or */
/* FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public */
/* License for more details. */
/* */
/* You should have received a copy of the GNU Lesser General Public License */
/* along with XRootD in a file called COPYING.LESSER (LGPL license) and file */
/* COPYING (GPL license). If not, see . */
/* */
/* The copyright holder's institutional names and contributor's names may not */
/* be used to endorse or promote products derived from this software without */
/* specific prior written permission of the institution or contributor. */
/******************************************************************************/
#include
#include
template
class XrdOucTable
{
public:
XrdOucTable(int maxe)
{int i;
Table = new OucTable[(unsigned int)maxe];
maxnum = maxe; curnum = 0; avlnum = 0;
for (i = 1; i < maxe; i++) Table[i-1].Fnum = i;
Table[maxe-1].Fnum = -1;
}
~XrdOucTable() {delete [] Table;}
// Alloc() returns the next free slot number in the table. A negative value
// indicates that no free slots are left.
//
int Alloc() {int i = avlnum;
if (i >= 0) {avlnum = Table[i].Fnum;
if (i >= curnum) curnum = i+1;
}
return i;
}
// Apply() applies the specified function to every item in the list.
// An argument may be passed to the function. A null pointer is
// returned if the list was completely traversed. Otherwise, the
// pointer to the node on which the applied function returned a
// non-zero value is returned. An optional starting point may be passed.
//
T *Apply(int (*func)(T *, void *), void *Arg, int Start=0)
{int i;
for (i = Start; i < curnum; i++)
if (Table[i].Item && (*func)(Table[i].Item, Arg))
return Table[i].Item;
return (T *)0;
}
// Delete() entry at Tnum and destroy it. The key is destroyed and the slot
// is placed on the free list. The second variation of Remove, deletes by key.
//
void Delete(int Tnum)
{T *temp;
if ((temp = Remove(Tnum))) delete temp;
}
void Delete(const char *key)
{T *temp;
if ((temp = Remove(key))) delete temp;
}
// Find() finds a table entry matching the specified key. It returns the
// Item associated with the key or zero if it is not found. If the
// address of an integer is passed, the associated entry number is
// also returned (it is unchanged if a null is returned).
//
T *Find(const char *key, int *Tnum=0)
{int i;
for (i = 0; i < curnum; i++)
if (Table[i].Item && Table[i].Key && !strcmp(Table[i].Key, key))
{if (Tnum) *Tnum = i; return Table[i].Item;}
return 0;
}
// Insert() inserts the specified node at entry Tnum. If Tnum is negative, a free
// slot is allocated and the item is inserted there. The slot number is
// returned. A negative slot number indicates the table is full.
//
int Insert(T *Item, const char *key=0, int Tnum=-1)
{if ((Tnum < 0 && ((Tnum = Alloc()) < 0)) || Tnum >= maxnum) return -1;
Table[Tnum].Item = Item; Table[Tnum].Key = strdup(key);
return Tnum;
}
// Item() supplies the item value associated with entry Tnum; If the address
// if ikey is not zero, the associated key value is returned.
//
T *Item(int Tnum, char **ikey=0)
{if (Tnum < 0 || Tnum >= curnum || !Table[Tnum].Item) return (T *)0;
if (ikey) *ikey = Table[Tnum].Key;
return Table[Tnum].Item;
}
// Next() iterates through the table using a cursor. This function is
// useful for unlocked scanning of the table.
//
int Next(int &Tnum) {int i;
for (i = Tnum; i < curnum; i++)
if (Table[i].Item) {Tnum = i+1; return i;}
return -1;
}
// Remove() entry at Tnum and returns it. The key is destroyed and the slot
// is placed on the free list. The second variation of Remove, removes by key.
//
T *Remove(int Tnum)
{T *temp;
if (Tnum < 0 || Tnum >= curnum || !Table[Tnum].Item) return (T *)0;
if (Table[Tnum].Key) free(Table[Tnum].Key);
temp = Table[Tnum].Item; Table[Tnum].Item = 0;
Table[Tnum].Fnum = avlnum;
avlnum = Tnum;
if (Tnum == (curnum-1))
while(curnum && Table[curnum].Item == 0) curnum--;
return temp;
}
T *Remove(const char *key) {int i;
if (Find(key, &i)) return Remove(i);
return (T *)0;
}
private:
struct OucTable {T *Item;
union {char *Key;
int Fnum;};
OucTable() {Item = 0; Key = 0;}
~OucTable() {if (Item) {delete Item; if (Key) free(Key);}}
};
OucTable *Table;
int avlnum;
int maxnum;
int curnum;
};
#endif