/**************************************************************************** ** ** Copyright (C) 2020 The Qt Company Ltd. ** Contact: https://www.qt.io/licensing/ ** ** This file is part of Qt Quick 3D. ** ** $QT_BEGIN_LICENSE:GPL$ ** Commercial License Usage ** Licensees holding valid commercial Qt licenses may use this file in ** accordance with the commercial license agreement provided with the ** Software or, alternatively, in accordance with the terms contained in ** a written agreement between you and The Qt Company. For licensing terms ** and conditions see https://www.qt.io/terms-conditions. For further ** information use the contact form at https://www.qt.io/contact-us. ** ** GNU General Public License Usage ** Alternatively, this file may be used under the terms of the GNU ** General Public License version 3 or (at your option) any later version ** approved by the KDE Free Qt Foundation. The licenses are as published by ** the Free Software Foundation and appearing in the file LICENSE.GPL3 ** included in the packaging of this file. Please review the following ** information to ensure the GNU General Public License requirements will ** be met: https://www.gnu.org/licenses/gpl-3.0.html. ** ** $QT_END_LICENSE$ ** ****************************************************************************/ import QtQuick 2.15 import HelperWidgets 2.0 import QtQuick.Layouts 1.12 Column { id: materialRoot width: parent.width property int labelWidth: 10 property int labelSpinBoxSpacing: 0 property int spinBoxMinimumWidth: 120 Section { caption: qsTr("Environment Map") width: parent.width SectionLayout { Label { text: qsTr("Enabled") tooltip: qsTr("Specifies if the environment map is enabled.") } SecondColumnLayout { CheckBox { text: backendValues.uEnvironmentMappingEnabled.valueToString backendValue: backendValues.uEnvironmentMappingEnabled Layout.fillWidth: true } } Label { text: qsTr("Texture") tooltip: qsTr("Defines a texture for environment map.") } SecondColumnLayout { IdComboBox { typeFilter: "QtQuick3D.Texture" Layout.fillWidth: true backendValue: backendValues.uEnvironmentTexture_texture defaultItem: qsTr("Default") } } } } Section { caption: qsTr("Shadow Map") width: parent.width SectionLayout { Label { text: qsTr("Enabled") tooltip: qsTr("Specifies if the shadow map is enabled.") } SecondColumnLayout { CheckBox { text: backendValues.uShadowMappingEnabled.valueToString backendValue: backendValues.uShadowMappingEnabled Layout.fillWidth: true } } Label { text: qsTr("Texture") tooltip: qsTr("Defines a texture for shadow map.") } SecondColumnLayout { IdComboBox { typeFilter: "QtQuick3D.Texture" Layout.fillWidth: true backendValue: backendValues.uBakedShadowTexture_texture defaultItem: qsTr("Default") } } } } Section { caption: qsTr("Transmission") width: parent.width SectionLayout { Label { text: qsTr("Transmission Weight") tooltip: qsTr("Set the material transmission weight.") } SecondColumnLayout { SpinBox { maximumValue: 1 minimumValue: 0 decimals: 2 stepSize: 0.1 backendValue: backendValues.transmission_weight Layout.fillWidth: true } } Label { text: qsTr("Reflection Weight") tooltip: qsTr("Set the material reflection weight.") } SecondColumnLayout { SpinBox { maximumValue: 1 minimumValue: 0 decimals: 2 stepSize: 0.1 backendValue: backendValues.reflection_weight Layout.fillWidth: true } } Label { text: qsTr("Texture") tooltip: qsTr("Defines a texture for transmission map.") } SecondColumnLayout { IdComboBox { typeFilter: "QtQuick3D.Texture" Layout.fillWidth: true backendValue: backendValues.transmission_texture_texture defaultItem: qsTr("Default") } } } } Section { caption: qsTr("General") width: parent.width ColumnLayout { width: parent.width - 16 SectionLayout { Label { text: qsTr("Translucency Falloff") tooltip: qsTr("Set the falloff of the translucency of the material.") } SecondColumnLayout { SpinBox { maximumValue: 100 minimumValue: 0 decimals: 2 backendValue: backendValues.uTranslucentFalloff Layout.fillWidth: true } } Label { text: qsTr("Opacity") tooltip: qsTr("Set the opacity of the material.") } SecondColumnLayout { SpinBox { maximumValue: 100 minimumValue: 0 decimals: 2 backendValue: backendValues.uOpacity Layout.fillWidth: true } } } ColumnLayout { width: parent.width Label { width: 100 text: qsTr("Texture Tiling") tooltip: qsTr("Sets the tiling repeat of the reflection map.") } RowLayout { spacing: materialRoot.labelSpinBoxSpacing Label { text: qsTr("X") width: materialRoot.labelWidth } SpinBox { maximumValue: 100 minimumValue: 1 decimals: 0 backendValue: backendValues.texture_tiling_x Layout.fillWidth: true Layout.minimumWidth: materialRoot.spinBoxMinimumWidth } } RowLayout { spacing: materialRoot.labelSpinBoxSpacing Label { text: qsTr("Y") width: materialRoot.labelWidth } SpinBox { maximumValue: 100 minimumValue: 1 decimals: 0 backendValue: backendValues.texture_tiling_y Layout.fillWidth: true Layout.minimumWidth: materialRoot.spinBoxMinimumWidth } } } } } Section { caption: qsTr("Diffuse Map") width: parent.width SectionLayout { Label { text: qsTr("Light Wrap") tooltip: qsTr("Set the diffuse light bend of the material.") } SecondColumnLayout { SpinBox { maximumValue: 1 minimumValue: 0 decimals: 2 stepSize: 0.1 backendValue: backendValues.uDiffuseLightWrap Layout.fillWidth: true } } Label { text: qsTr("Texture") tooltip: qsTr("Defines a texture for diffuse map.") } SecondColumnLayout { IdComboBox { typeFilter: "QtQuick3D.Texture" Layout.fillWidth: true backendValue: backendValues.diffuse_texture_texture defaultItem: qsTr("Default") } } } } Section { caption: qsTr("Bump") width: parent.width SectionLayout { Label { text: qsTr("Amount") tooltip: qsTr("Set the bump map bumpiness.") } SecondColumnLayout { SpinBox { maximumValue: 2 minimumValue: 0 decimals: 2 stepSize: 0.1 backendValue: backendValues.bump_amount Layout.fillWidth: true } } Label { text: qsTr("Texture") tooltip: qsTr("Defines a texture for bump map.") } SecondColumnLayout { IdComboBox { typeFilter: "QtQuick3D.Texture" Layout.fillWidth: true backendValue: backendValues.bump_texture_texture defaultItem: qsTr("Default") } } } } }