// @(#)root/gui:$Id$ // Author: David Gonzalez Maline 19/07/2006 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGInputDialog #define ROOT_TGInputDialog /////////////////////////////////////////////////////////////////////////// // // // Input Dialog Widget // // // // An Input dialog box // // // /////////////////////////////////////////////////////////////////////////// #include "TGFrame.h" class TGLabel; class TGTextEntry; class TGTextButton; class TGInputDialog : public TGTransientFrame { private: TGLabel *fLabel{nullptr}; // text entry label TGTextEntry *fTE{nullptr}; // text entry widget TGTextButton *fOk{nullptr}; // ok button TGTextButton *fCancel{nullptr}; // cancel button char *fRetStr{nullptr}; // address to store return string char *fOwnBuf{nullptr}; // internal buffer when return string not specified TGInputDialog(const TGInputDialog&) = delete; TGInputDialog &operator= (const TGInputDialog&) = delete; public: TGInputDialog(const TGWindow *p = nullptr, const TGWindow *main = nullptr, const char *prompt = nullptr, const char *defval = nullptr, char *retstr = nullptr, UInt_t options = kVerticalFrame); ~TGInputDialog(); virtual Bool_t ProcessMessage(Long_t msg, Long_t parm1, Long_t); ClassDef(TGInputDialog, 0) // Simple input dialog }; #endif