/// \file /// \ingroup tutorial_gui /// This macro gives an example of how to create a number entry and how to update a label according to the changed value of this number entry. /// To run it do either: /// ~~~ /// .x numberEntry.C /// .x numberEntry.C++ /// ~~~ /// /// \macro_code /// /// \author Ilka Antcheva 1/12/2006 #include #include #include #include #include #include #include #include #include class MyMainFrame : public TGMainFrame { private: TGCompositeFrame *fHor1; TGTextButton *fExit; TGGroupFrame *fGframe; TGNumberEntry *fNumber; TGLabel *fLabel; public: MyMainFrame(const TGWindow *p, UInt_t w, UInt_t h); virtual ~MyMainFrame(); void DoSetlabel(); ClassDef(MyMainFrame, 0) }; MyMainFrame::MyMainFrame(const TGWindow *p, UInt_t w, UInt_t h) : TGMainFrame(p, w, h) { fHor1 = new TGHorizontalFrame(this, 60, 20, kFixedWidth); fExit = new TGTextButton(fHor1, "&Exit", "gApplication->Terminate(0)"); fHor1->AddFrame(fExit, new TGLayoutHints(kLHintsTop | kLHintsLeft | kLHintsExpandX, 4, 4, 4, 4)); AddFrame(fHor1,new TGLayoutHints(kLHintsBottom | kLHintsRight, 2, 2, 5, 1)); fNumber = new TGNumberEntry(this, 0, 9,999, TGNumberFormat::kNESInteger, TGNumberFormat::kNEANonNegative, TGNumberFormat::kNELLimitMinMax, 0, 99999); fNumber->Connect("ValueSet(Long_t)", "MyMainFrame", this, "DoSetlabel()"); (fNumber->GetNumberEntry())->Connect("ReturnPressed()", "MyMainFrame", this, "DoSetlabel()"); AddFrame(fNumber, new TGLayoutHints(kLHintsTop | kLHintsLeft, 5, 5, 5, 5)); fGframe = new TGGroupFrame(this, "Value"); fLabel = new TGLabel(fGframe, "No input."); fGframe->AddFrame(fLabel, new TGLayoutHints(kLHintsTop | kLHintsLeft, 5, 5, 5, 5)); AddFrame(fGframe, new TGLayoutHints(kLHintsExpandX, 2, 2, 1, 1)); SetCleanup(kDeepCleanup); SetWindowName("Number Entry"); MapSubwindows(); Resize(GetDefaultSize()); MapWindow(); } MyMainFrame::~MyMainFrame() { // Destructor. Cleanup(); } void MyMainFrame::DoSetlabel() { // Slot method connected to the ValueSet(Long_t) signal. // It displays the value set in TGNumberEntry widget. fLabel->SetText(Form("%ld",fNumber->GetNumberEntry()->GetIntNumber())); // Parent frame Layout() method will redraw the label showing the new value. fGframe->Layout(); } void numberEntry() { new MyMainFrame(gClient->GetRoot(), 50, 50); }