// $Id: Randomize.h,v 1.4 2011/05/31 20:57:00 garren Exp $ // -*- C++ -*- // // ----------------------------------------------------------------------- // HEP Random // ----------------------------------------------------------------------- // This file is part of Geant4 (simulation toolkit for HEP). // // This file must be included to make use of the HEP Random module // On some compilers the static instance of the HepRandom generator // needs to be created explicitly in the client code. The static // generator is assured to be correctly initialized by including this // header in the client code. // ======================================================================= // Gabriele Cosmo - Created: 5th September 1995 // Gabriele Cosmo - Last change: 13th February 1996 // Ken Smith - Added Ranshi and DualRand engines: 4th June 1998 // - Added Ranlux64 and MTwist engines: 14th July 1998 // - Added Hurd160, Hurd288m and TripleRand 6th Aug 1998 // ======================================================================= #ifndef Rndmze_h #define Rndmze_h 1 // Including Engines ... #include "CLHEP/Random/defs.h" #include "CLHEP/Random/DRand48Engine.h" #include "CLHEP/Random/DualRand.h" #include "CLHEP/Random/Hurd160Engine.h" #include "CLHEP/Random/Hurd288Engine.h" #include "CLHEP/Random/JamesRandom.h" #include "CLHEP/Random/MTwistEngine.h" #include "CLHEP/Random/RandEngine.h" #include "CLHEP/Random/RanecuEngine.h" #include "CLHEP/Random/RanluxEngine.h" #include "CLHEP/Random/Ranlux64Engine.h" #include "CLHEP/Random/RanshiEngine.h" #include "CLHEP/Random/TripleRand.h" // Including distributions ... #include "CLHEP/Random/RandBinomial.h" #include "CLHEP/Random/RandBreitWigner.h" #include "CLHEP/Random/RandChiSquare.h" #include "CLHEP/Random/RandExponential.h" #include "CLHEP/Random/RandExpZiggurat.h" #include "CLHEP/Random/RandFlat.h" #include "CLHEP/Random/RandBit.h" #include "CLHEP/Random/RandGamma.h" #include "CLHEP/Random/RandGauss.h" #include "CLHEP/Random/RandGaussQ.h" #include "CLHEP/Random/RandGaussT.h" #include "CLHEP/Random/RandGaussZiggurat.h" #include "CLHEP/Random/RandGeneral.h" #include "CLHEP/Random/RandLandau.h" #include "CLHEP/Random/RandPoissonQ.h" #include "CLHEP/Random/RandPoissonT.h" #include "CLHEP/Random/RandSkewNormal.h" #include "CLHEP/Random/RandStudentT.h" namespace CLHEP { #define HepUniformRand() HepRandom::getTheEngine()->flat() // On some compilers the static instance of the HepRandom generator // needs to be created explicitly in the client code (i.e. here). #if __GNUC__ static const int HepRandomGenActive __attribute__((unused)) = HepRandom::createInstance(); #else static const int HepRandomGenActive = HepRandom::createInstance(); #endif } // namespace CLHEP #ifdef ENABLE_BACKWARDS_COMPATIBILITY // backwards compatibility will be enabled ONLY in CLHEP 1.9 using namespace CLHEP; #endif #endif