// @(#):$Id$ // Author: M.Gheata /************************************************************************* * Copyright (C) 1995-2002, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TGeoTabManager #define ROOT_TGeoTabManager #include "TGFrame.h" #include "TMap.h" class TVirtualPad; class TClass; class TList; class TGCompositeFrame; class TGLabel; class TGTab; class TGComboBox; class TGListTree; class TGListTreeItem; class TGCanvas; class TGedEditor; class TGeoShape; class TGeoVolume; class TGeoMedium; class TGeoMaterial; class TGeoMatrix; class TGeoTreeDialog; class TGeoTransientPanel; class TGeoTabManager : public TObject { friend class TGeoManagerEditor; private: TGedEditor *fGedEditor; // Parent editor TVirtualPad *fPad; // Pad to which this applies TGTab *fTab; // Parent tab TGeoVolume *fVolume; // Edited volume TGeoTransientPanel *fShapePanel; // Panel for editing shapes TGeoTransientPanel *fMediumPanel; // Panel for editing media TGeoTransientPanel *fMaterialPanel; // Panel for editing materials TGeoTransientPanel *fMatrixPanel; // Panel for editing matrices TGCompositeFrame *fVolumeTab; // Volume tab static TMap fgEditorToMgrMap; // Map from ged-editor to associated tab-manager void GetEditors(TClass *cl); public: TGeoTabManager(TGedEditor *ged); virtual ~TGeoTabManager(); static TGeoTabManager *GetMakeTabManager(TGedEditor *ged); static void Cleanup(TGCompositeFrame *frame); TVirtualPad *GetPad() const {return fPad;} TGTab *GetTab() const {return fTab;} Int_t GetTabIndex() const; static void MoveFrame(TGCompositeFrame *fr, TGCompositeFrame *p); void SetVolTabEnabled(Bool_t flag=kTRUE); void SetModel(TObject *model); void SetTab(); void GetShapeEditor(TGeoShape *shape); void GetVolumeEditor(TGeoVolume *vol); void GetMatrixEditor(TGeoMatrix *matrix); void GetMediumEditor(TGeoMedium *medium); void GetMaterialEditor(TGeoMaterial *material); TGCompositeFrame *GetVolumeTab() const {return fVolumeTab;} TGeoVolume *GetVolume() const {return fVolume;} ClassDef(TGeoTabManager, 0) // Tab manager for geometry editors }; ////////////////////////////////////////////////////////////////////////// // // // TGeoTreeDialog // // // // Dialog frame for selecting objects with a tree hierarchy // // // ////////////////////////////////////////////////////////////////////////// class TGeoTreeDialog : public TGTransientFrame { protected: static TObject *fgSelectedObj; // Selected object TGCanvas *fCanvas; // TGCanvas containing the list tree TGLabel *fObjLabel; // Label for selected object TGListTree *fLT; // List tree for selecting TGCompositeFrame *f1; // Composite frame containing the selection TGTextButton *fClose; // Close button virtual void BuildListTree() = 0; virtual void ConnectSignalsToSlots() = 0; public: TGeoTreeDialog(TGFrame *caller, const TGWindow *main, UInt_t w = 1, UInt_t h = 1); virtual ~TGeoTreeDialog(); static TObject *GetSelected(); // Slots virtual void DoClose() = 0; virtual void DoItemClick(TGListTreeItem *item, Int_t btn) = 0; void DoSelect(TGListTreeItem *item); ClassDef(TGeoTreeDialog, 0) // List-Tree based dialog }; ////////////////////////////////////////////////////////////////////////// // // // TGeoVolumeDialog // // // // Special tree dialog class for selecting volumes. // // // ////////////////////////////////////////////////////////////////////////// class TGeoVolumeDialog : public TGeoTreeDialog { protected: virtual void BuildListTree(); virtual void ConnectSignalsToSlots(); public: TGeoVolumeDialog(TGFrame *caller, const TGWindow *main, UInt_t w = 1, UInt_t h = 1); virtual ~TGeoVolumeDialog() {;} // Slots virtual void DoClose(); virtual void DoItemClick(TGListTreeItem *item, Int_t btn); ClassDef(TGeoVolumeDialog, 0) // List-Tree based volume dialog }; ////////////////////////////////////////////////////////////////////////// // // // TGeoShapeDialog // // // // Special tree dialog class for selecting shapes. // // // ////////////////////////////////////////////////////////////////////////// class TGeoShapeDialog : public TGeoTreeDialog { protected: virtual void BuildListTree(); virtual void ConnectSignalsToSlots(); public: TGeoShapeDialog(TGFrame *caller, const TGWindow *main, UInt_t w = 1, UInt_t h = 1); virtual ~TGeoShapeDialog() {;} // Slots virtual void DoClose(); virtual void DoItemClick(TGListTreeItem *item, Int_t btn); ClassDef(TGeoShapeDialog, 0) // List-Tree based shape dialog }; ////////////////////////////////////////////////////////////////////////// // // // TGeoMediumDialog // // // // Special tree dialog class for selecting media. // // // ////////////////////////////////////////////////////////////////////////// class TGeoMediumDialog : public TGeoTreeDialog { protected: virtual void BuildListTree(); virtual void ConnectSignalsToSlots(); public: TGeoMediumDialog(TGFrame *caller, const TGWindow *main, UInt_t w = 1, UInt_t h = 1); virtual ~TGeoMediumDialog() {;} // Slots virtual void DoClose(); virtual void DoItemClick(TGListTreeItem *item, Int_t btn); ClassDef(TGeoMediumDialog, 0) // List-Tree based medium dialog }; ////////////////////////////////////////////////////////////////////////// // // // TGeoMaterialDialog // // // // Special tree dialog class for selecting materials. // // // ////////////////////////////////////////////////////////////////////////// class TGeoMaterialDialog : public TGeoTreeDialog { protected: virtual void BuildListTree(); virtual void ConnectSignalsToSlots(); public: TGeoMaterialDialog(TGFrame *caller, const TGWindow *main, UInt_t w = 1, UInt_t h = 1); virtual ~TGeoMaterialDialog() {;} // Slots virtual void DoClose(); virtual void DoItemClick(TGListTreeItem *item, Int_t btn); ClassDef(TGeoMaterialDialog, 0) // List-Tree based material dialog }; ////////////////////////////////////////////////////////////////////////// // // // TGeoMatrixDialog // // // // Special tree dialog class for selecting matrices. // // // ////////////////////////////////////////////////////////////////////////// class TGeoMatrixDialog : public TGeoTreeDialog { protected: virtual void BuildListTree(); virtual void ConnectSignalsToSlots(); public: TGeoMatrixDialog(TGFrame *caller, const TGWindow *main, UInt_t w = 1, UInt_t h = 1); virtual ~TGeoMatrixDialog() {;} // Slots virtual void DoClose(); virtual void DoItemClick(TGListTreeItem *item, Int_t btn); ClassDef(TGeoMatrixDialog, 0) // List-Tree based matrix dialog }; ////////////////////////////////////////////////////////////////////////// // // // TGeoTransientPanel // // // // Special transient tab holding TGeo editors. // // // ////////////////////////////////////////////////////////////////////////// class TGeoTransientPanel : public TGMainFrame { TGedEditor *fGedEditor; // ged-editor steering this panel TGCanvas *fCan; // TGCanvas containing a TGTab TGTab *fTab; //tab widget holding the editor TGCompositeFrame *fTabContainer; //main tab container TGCompositeFrame *fStyle; //style tab container frame TObject *fModel; //selected object TGTextButton *fClose; //close button public: TGeoTransientPanel(TGedEditor* ged, const char *name, TObject *obj); virtual ~TGeoTransientPanel(); virtual void CloseWindow(); virtual void DeleteEditors(); TGTab *GetTab() const {return fTab;} TGCompositeFrame *GetStyle() const {return fStyle;} TObject *GetModel() const {return fModel;} void GetEditors(TClass *cl); virtual void Hide(); virtual void Show(); void SetModel(TObject *model); ClassDef(TGeoTransientPanel, 0) // List-Tree based dialog }; #endif