#ifndef AAPrimaryGeneratorAction_h #define AAPrimaryGeneratorAction_h 1 #include "G4VUserPrimaryGeneratorAction.hh" #include "Evt.hh" #include class G4ParticleGun; class G4Event; struct AAPrimaryGeneratorAction : public G4VUserPrimaryGeneratorAction { AAPrimaryGeneratorAction(); ~AAPrimaryGeneratorAction(); void GeneratePrimaries(G4Event* anEvent); G4ParticleGun* particleGun; std::vector< Trk > input_tracks; }; #endif