// @(#)root/eve:$Id$ // Authors: Matevz Tadel & Alja Mrak-Tadel: 2006 - 2009 /************************************************************************* * Copyright (C) 1995-2007, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ //============================================================================== // LinkDef2.h - Visualization elements and helper classes. //============================================================================== // TEveTrack #pragma link C++ class TEveTrack+; #pragma link C++ class TEveTrackGL+; #pragma link C++ class TEveTrackEditor+; #pragma link C++ class TEveTrackList+; #pragma link C++ class TEveTrackListEditor+; #pragma link C++ class TEveTrackProjected+; #pragma link C++ class TEveTrackProjectedGL+; #pragma link C++ class TEveTrackListProjected+; // TEveTrackPropagator #pragma link C++ class TEveTrackPropagator+; #pragma link C++ class TEveTrackPropagatorSubEditor+; #pragma link C++ class TEveTrackPropagatorEditor+; #pragma link C++ class TEveMagField+; #pragma link C++ class TEveMagFieldConst+; #pragma link C++ class TEveMagFieldDuo+; // TEveText #pragma link C++ class TEveText+; #pragma link C++ class TEveTextGL+; #pragma link C++ class TEveTextEditor+; // TEvePointSet #pragma link C++ class TEvePointSet+; #pragma link C++ class TEvePointSetArray+; #pragma link C++ class TEvePointSetArrayEditor+; #pragma link C++ class TEvePointSetProjected+; // TEveLine #pragma link C++ class TEveLine+; #pragma link C++ class TEveLineEditor+; #pragma link C++ class TEveLineGL+; #pragma link C++ class TEveLineProjected+; // TEveArrow #pragma link C++ class TEveArrow+; #pragma link C++ class TEveArrowEditor+; #pragma link C++ class TEveArrowGL+; // TEveDigitSet #pragma link C++ class TEveDigitSet+; #pragma link C++ class TEveDigitSetEditor+; #pragma link C++ class TEveDigitSetGL+; // #pragma link C++ typedef TEveDigitSet::Callback_foo; // #pragma link C++ typedef TEveDigitSet::TooltipCB_foo; // TEveQuadSet #pragma link C++ class TEveQuadSet+; #pragma link C++ class TEveQuadSetGL+; // TEveBoxSet #pragma link C++ class TEveBoxSet+; #pragma link C++ class TEveBoxSetGL+; // TEveGeoNode #pragma link C++ class TEveGeoNode+; #pragma link C++ class TEveGeoTopNode+; #pragma link C++ class TEveGeoNodeEditor+; #pragma link C++ class TEveGeoTopNodeEditor+; #pragma link C++ class TEveGeoShape+; #pragma link C++ class TEveGeoShapeProjected+; // TEveGeoShapeExtract #pragma link C++ class TEveGeoShapeExtract+; // Arbitrary-tesselation TGeoShape. #pragma link C++ class TEveGeoPolyShape+; // Various shapes #pragma link C++ class TEveShape+; #pragma link C++ class TEveShapeEditor+; #pragma link C++ class TEveBox+; #pragma link C++ class TEveBoxGL+; #pragma link C++ class TEveBoxProjected+; #pragma link C++ class TEveBoxProjectedGL+; // TEvePolygonSetProjected #pragma link C++ class TEvePolygonSetProjected+; #pragma link C++ class TEvePolygonSetProjectedGL+; // TEveTrianlgeSet #pragma link C++ class TEveTriangleSet+; #pragma link C++ class TEveTriangleSetEditor+; #pragma link C++ class TEveTriangleSetGL+; // TEveStraightLineSet #pragma link C++ class TEveStraightLineSet+; #pragma link C++ class TEveStraightLineSetGL+; #pragma link C++ class TEveStraightLineSetEditor+; #pragma link C++ class TEveStraightLineSetProjected+; #pragma link C++ class TEveScalableStraightLineSet+; // TEveCalo #pragma link C++ class TEveCaloData+; #pragma link C++ class TEveCaloData::SliceInfo_t+; #pragma link C++ class TEveCaloDataVec; #pragma link C++ class TEveCaloDataHist+; #pragma link C++ class TEveCaloViz+; #pragma link C++ class TEveCaloVizEditor+; #pragma link C++ class TEveCalo3D+; #pragma link C++ class TEveCalo3DEditor+; #pragma link C++ class TEveCalo3DGL+; #pragma link C++ class TEveCalo2D+; #pragma link C++ class TEveCalo2DGL+; #pragma link C++ class TEveCaloLego+; #pragma link C++ class TEveCaloLegoEditor+; #pragma link C++ class TEveCaloLegoGL+; #pragma link C++ class TEveCaloLegoOverlay+; // TEveLegoEventHandler #pragma link C++ class TEveLegoEventHandler+; // TEveJetCone #pragma link C++ class TEveJetCone+; #pragma link C++ class TEveJetConeEditor+; #pragma link C++ class TEveJetConeGL+; #pragma link C++ class TEveJetConeProjected+; #pragma link C++ class TEveJetConeProjectedGL+; // TEvePlots #pragma link C++ class TEvePlot3D+; #pragma link C++ class TEvePlot3DGL+; // TEveFrameBox #pragma link C++ class TEveFrameBox+; #pragma link C++ class TEveFrameBoxGL+; // TEveGridStepper #pragma link C++ class TEveGridStepper+; #pragma link C++ class TEveGridStepperSubEditor+; #pragma link C++ class TEveGridStepperEditor+; // TEveRGBAPalette #pragma link C++ class TEveRGBAPalette+; #pragma link C++ class TEveRGBAPaletteEditor+; #pragma link C++ class TEveRGBAPaletteSubEditor+; #pragma link C++ class TEveRGBAPaletteOverlay+;