#include "FTOutlineGlyph.h" #include "FTVectoriser.h" FTOutlineGlyph::FTOutlineGlyph( FT_GlyphSlot glyph, bool useDisplayList1) : FTGlyph( glyph), glList(0) { if( ft_glyph_format_outline != glyph->format) { err = 0x14; // Invalid_Outline return; } FTVectoriser vectoriser( glyph); size_t numContours = vectoriser.ContourCount(); if ( ( numContours < 1) || ( vectoriser.PointCount() < 3)) { return; } if(useDisplayList1) { glList = glGenLists(1); glNewList( glList, GL_COMPILE); } for( unsigned int c = 0; c < numContours; ++c) { const FTContour* contour = vectoriser.Contour(c); glBegin( GL_LINE_LOOP); for( unsigned int pointIndex = 0; pointIndex < contour->PointCount(); ++pointIndex) { FTPoint point = contour->Point(pointIndex); glVertex2f( point.X() / 64.0f, point.Y() / 64.0f); } glEnd(); } if(useDisplayList1) { glEndList(); } } FTOutlineGlyph::~FTOutlineGlyph() { glDeleteLists( glList, 1); } const FTPoint& FTOutlineGlyph::Render( const FTPoint& pen) { glTranslatef( pen.X(), pen.Y(), 0.0f); if( glList) { glCallList( glList); } return advance; }