// @(#)root/g3d:$Id$ // Author: Rene Brun 03/10/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ ////////////////////////////////////////////////////////////////////////// // // // TMixture // // // // Mixtures used in the Geometry Shapes // // // // // ////////////////////////////////////////////////////////////////////////// #ifndef ROOT_TMixture #define ROOT_TMixture #include "TMaterial.h" class TMixture : public TMaterial { protected: Int_t fNmixt; //Number of elements in mixture Float_t *fAmixt; //[fNmixt] Array of A of mixtures Float_t *fZmixt; //[fNmixt] Array of Z of mixtures Float_t *fWmixt; //[fNmixt] Array of relative weights public: TMixture(); TMixture(const char *name, const char *title, Int_t nmixt); virtual ~TMixture(); virtual void DefineElement(Int_t n, Float_t a, Float_t z, Float_t w); Int_t GetNmixt() const {return fNmixt;} Float_t *GetAmixt() const {return fAmixt;} Float_t *GetZmixt() const {return fZmixt;} Float_t *GetWmixt() const {return fWmixt;} ClassDef(TMixture,1) //Mixtures used in the Geometry Shapes }; #endif