// @(#)root/g3d:$Id$ // Author: Nenad Buncic 13/09/95 /************************************************************************* * Copyright (C) 1995-2000, Rene Brun and Fons Rademakers. * * All rights reserved. * * * * For the licensing terms see $ROOTSYS/LICENSE. * * For the list of contributors see $ROOTSYS/README/CREDITS. * *************************************************************************/ #ifndef ROOT_TTRD2 #define ROOT_TTRD2 ////////////////////////////////////////////////////////////////////////// // // // TTRD2 // // // // TRD2 is a trapezoid with both x and y lengths varying with z. It // // has 5 parameters, half length in x at the low z surface, half length // // in x at the high z surface, half length in y at the low z surface, // // half length in y at the high z surface, and half length in z // // // ////////////////////////////////////////////////////////////////////////// #include "TBRIK.h" class TTRD2 : public TBRIK { protected: Float_t fDx2; // half length in x at the high z surface Float_t fDy2; // half length in y at the high z surface virtual void SetPoints(Double_t *points) const; public: TTRD2(); TTRD2(const char *name, const char *title, const char *material, Float_t dx1, Float_t dx2, Float_t dy1, Float_t dy2, Float_t dz); virtual ~TTRD2(); Float_t GetDx2() const {return fDx2;} Float_t GetDy2() const {return fDy2;} ClassDef(TTRD2,1) //TRD2 shape }; #endif