/* This file is part of MAUS: http://micewww.pp.rl.ac.uk/projects/maus
*
* MAUS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MAUS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MAUS. If not, see .
*/
#ifndef _SRC_COMMON_CPP_DATASTRUCTURE_HIT_HH_
#define _SRC_COMMON_CPP_DATASTRUCTURE_HIT_HH_
#include
#include "src/common_cpp/Utils/VersionNumber.hh"
#include "src/common_cpp/DataStructure/ThreeVector.hh"
#include "src/common_cpp/DataStructure/SpecialVirtualChannelId.hh"
#include "src/common_cpp/DataStructure/TOFChannelId.hh"
#include "src/common_cpp/DataStructure/SciFiChannelId.hh"
namespace MAUS {
/** @class Hit contains Monte Carlo sensitive detector hit data
*
* Hit holds information pertaining to a particle step in a sensitive detector
* Stores information on the Track number, particle type, energy of the
* particle, charge, time, energy deposited by this step, position, momentum
* and channel hit (channel id)
*
* The template is here to tell developers and users that I expect an extra
* parameter, channel id, in actual instantiations of this class, that contains
* information about the channel (slab, fiber, etc) that was hit.
*
* ChannelId is required to have a copy constructor
*
* Note that I use a typedef to define specialisations for each detector, like
* TOFHit, SciFiHit, ...
*/
template
class Hit {
public:
/** Initialises everything to 0
*/
Hit();
/** Copy constructor; deep copies channel ID
*/
Hit(const Hit& hit);
/** Equality operator; deep copies channel ID
*/
virtual Hit& operator=(const Hit& hit);
/** Destructor - cleans memory associated with channel ID
*/
virtual ~Hit();
/** Returns the track number of the track that made the hit
*/
virtual int GetTrackId() const;
/** Sets the track number of the track that made the hit
*/
virtual void SetTrackId(int id);
/** Returns the PDG particle type of the track that made the hit
*/
virtual int GetParticleId() const;
/** Sets the PDG particle type of the track that made the hit
*/
virtual void SetParticleId(int pid);
/** Returns the total energy of the track that made the hit
*/
virtual double GetEnergy() const;
/** Sets the total energy of the track that made the hit
*/
virtual void SetEnergy(double energy);
/** Returns the charge of the track that made the hit
*/
virtual double GetCharge() const;
/** Sets the charge of the track that made the hit
*/
virtual void SetCharge(double charge);
/** Returns the time of the track when it made the hit
*/
virtual double GetTime() const;
/** Sets the time of the track when it made the hit
*/
virtual void SetTime(double time);
/** Returns the energy deposited by the track when it made the hit
*/
virtual double GetEnergyDeposited() const;
/** Sets the energy deposited by the track when it made the hit
*/
virtual void SetEnergyDeposited(double edep);
/** Returns the position of the track when it made the hit
*/
virtual ThreeVector GetPosition() const;
/** Sets the position of the track when it made the hit
*/
virtual void SetPosition(ThreeVector pos);
/** Returns the momentum of the track when it made the hit
*/
virtual ThreeVector GetMomentum() const;
/** Sets the momentum of the track when it made the hit
*/
virtual void SetMomentum(ThreeVector mom);
/** Returns the channel id that was hit by the track
*/
virtual ChannelId* GetChannelId() const;
/** Sets the channel id that was hit by the track
*/
virtual void SetChannelId(ChannelId* id);
private:
int _track_id;
int _particle_id;
double _energy;
double _charge;
double _time;
double _energy_deposited;
ThreeVector _position;
ThreeVector _momentum;
ChannelId* _channel_id;
MAUS_VERSIONED_CLASS_DEF(Hit);
};
typedef Hit SciFiHit;
typedef std::vector SciFiHitPArray;
typedef Hit TOFHit;
typedef Hit SpecialVirtualHit;
}
#include "src/common_cpp/DataStructure/Hit-inl.hh"
#endif