/* This file is part of MAUS: http://micewww.pp.rl.ac.uk/projects/maus
*
* MAUS is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* MAUS is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with MAUS. If not, see .
*/
#ifndef _SRC_LEGACY_INTERFACE_VECTORMAP_HH_
#define _SRC_LEGACY_INTERFACE_VECTORMAP_HH_
#include
#include "src/legacy/Interface/Mesh.hh"
/** VectorMap is an abstract class that defines mapping from one vector to
* another.
*
* VectorMap is base class primarily envisaged for mesh interpolation that
* defines interfaces to get interpolated data at a given point, access the
* mesh, etc.
*
* Input and output dimensions (vector lengths) are arbitrary.
*/
class VectorMap {
public:
/** Pure virtual function to fill the array value with data evaluated at
* point.
*/
virtual void F(const double* point, double* value) const = 0;
/** Fill the array value with function data at a point on the mesh.
*
* Implemented for default case where Mesh point dimension is the same as
* this point dimension (usual case). No default checking for array sizes.
*/
inline virtual void F(const Mesh::Iterator& point, double* value) const;
/** Calculate F, appending output values to value_vec.
*
* For each item in point_vec not in value_vec, calculate value_vec (urgh)
*/
inline virtual void FAppend(
const std::vector< std::vector >& point_vec,
std::vector< std::vector >& value_vec
) const;
/** Return true if point.size() is the same as this->PointDimension() */
inline virtual bool CheckPoint(const std::vector& point) const;
/** Return true if value.size() is the same as this->ValueDimension() */
inline virtual bool CheckValue(const std::vector& value) const;
/** Return the dimension of the point (input) */
virtual unsigned int PointDimension() const = 0;
// would like to make static - but can't inherit static functions
/** Return the dimension of the value (output) */
virtual unsigned int ValueDimension() const = 0;
// would like to make static - but can't inherit static functions
/** Clone() is like a copy constructor - but copies the child class */
virtual VectorMap* Clone() const = 0;
/** Destructor */
virtual ~VectorMap() {;}
/** Return the mesh used by the vector map or NULL if no mesh */
virtual Mesh* GetMesh() const {return NULL;}
private:
};
bool VectorMap::CheckPoint(const std::vector& point) const {
return (point.size() == this->PointDimension());
}
bool VectorMap::CheckValue(const std::vector& value) const {
return (value.size() == this->ValueDimension());
}
void VectorMap::F(const Mesh::Iterator& point, double* value) const {
double* PointA = new double[this->PointDimension()];
point.Position(PointA);
F(PointA, value);
delete PointA;
}
void VectorMap::FAppend(const std::vector< std::vector >& point_vec,
std::vector< std::vector >& value_vec) const {
for (size_t i = value_vec.size(); i < point_vec.size(); i++) {
value_vec.push_back(std::vector(ValueDimension()));
F(&point_vec[i][0], &value_vec[i][0]);
}
}
#endif // _SRC_LEGACY_INTERFACE_VECTORMAP_HH_