// MAUS WARNING: THIS IS LEGACY CODE. /* This file is part of MAUS: http://micewww.pp.rl.ac.uk/projects/maus * * MAUS is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * MAUS is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with MAUS. If not, see . * */ #ifndef Squeak_hh #define Squeak_hh 1 #include #include #include #include #include "json/value.h" #include "Interface/Squeal.hh" /// Squeak class is designed to redirect output to std::out or file /// Usage: /// Squeak::mout(Squeak::debug) << "Blah blah" << std::endl; /// /// Squeak is used to redirect output at run time to some output file or /// standard outputs. Redirection is controlled by errorLevel:\n /// debug - debugging information. Deliver information related to debugging /// errors in the code; verbose developer level output\n /// info - run control information. Deliver information related to run /// information; aimed at users to give summary information about the /// run (idea is to give a constant, but limited, stream of data to /// info)\n /// warning - information to warn the user of suspected errors in running\n /// error - information to warn the user of certain errors in running\n /// fatal - final information to tell the user if the code is crashing\n /// /// We also redirect output according to exceptionLevel\n /// recoverable - redirects to error\n /// nonRecoverable - redirects to fatal /// /// Squeak is a singleton class - so initialisation is done whenever a function /// is called and the thing never destructs class Squeak { public: /// error level that determines where the output goes enum errorLevel {debug, info, warning, error, fatal}; /// Shorthand that returns output to Squeak::mout(Squeak::debug) static std::ostream & mout(); /// Returns a reference to the ostream corresponding to the errorLevel static std::ostream & mout(errorLevel level); /// Returns a reference to the ostream corresponding to the exceptionLevel static std::ostream & mout(Squeal::exceptionLevel level); /// Set the ostream for a given error level (Squeal) static void setAnOutput(errorLevel level, std::ostream& out); /// Set the ostream for all items below "verboseLevel" to /dev/null /// If verboseLevel is less than or equal to /// - Squeak::debug then mout(Squeak::debug) redirects to std::cout /// - Squeak::info then mout(Squeak::info) redirects to std::clog /// - Squeak::warning then mout(Squeak::warning) redirects to std::cerr /// - Squeak::error then mout(Squeak::error) redirects to std::cerr /// - Squeak::fatal then mout(Squeak::fatal) redirects to std::cerr /// Note that the redirection is independent of setStandardOutputs status static void setOutputs(int verboseLevel); /// Turn on/off std::cout, std::cerr, std::clog /// Set standard outputs to /dev/null depending on verboseLevel: /// - if verboseLevel > int(Squeak::debug), set std::cout to /dev/null /// - if verboseLevel > int(Squeak::info), set std::clog to /dev/null /// - if verboseLevel > int(Squeak::warning), set std::cerr to /dev/null /// GEANT4 has very verbose output that hides important run control info, so /// we can just turn it off by redirecting std::cout here. static void setStandardOutputs(int verboseLevel); /// Activate std::cout /// If isActive is false, redirects std::cout to /dev/null; if isActive is /// true, redirects it to std::cout static void activateCout(bool isActive); /// Return false if std::cout points to voidout; else true static bool coutIsActive(); /// Activate std::cerr /// If isActive is false, redirects std::cerr to /dev/null; if isActive is /// true, redirects it to std::cerr static void activateCerr(bool isActive); /// Return false if std::cerr points to voidout; else true static bool cerrIsActive(); /// Activate std::clog /// If isActive is false, redirects std::clog to /dev/null; if isActive is /// true, redirects it to std::clog static void activateClog(bool isActive); /// Return false if std::clog points to voidout; else true static bool clogIsActive(); /// Return ostream pointing to /dev/null (irrespective of verbose level) static std::ostream& nullOut(); /// Return ostream pointing to standard output (irrespective of verbose level) static std::ostream& coutOut(); /// Return ostream pointing to standard log (irrespective of verbose level) static std::ostream& clogOut(); /// Return ostream pointing to standard error (irrespective of verbose level) static std::ostream& cerrOut(); private: // constructor is called by any call to mout // defines std::map output Squeak(); // associates an ostream with each error level static std::map output; // dummy ostream to send stuff to /dev/null static std::ostream* voidout; // ostream that points to std::out (so we can turn them back on after turning // them off) static std::ostream* stdout; static std::ostream* stdlog; static std::ostream* stderr; static const errorLevel default_error_level; // pointer to the singleton instance of the class static Squeak * instance; // called automagically by mout static Squeak * getInstance(); // Set outputs static void initialiseOutputs(); // Setup Squeal static void setSqueal(); }; #endif