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//
// $Id$
//

#ifndef G4PSCellFlux3D_h
#define G4PSCellFlux3D_h 1

#include "G4PSCellFlux.hh"
///////////////////////////////////////////////////////////////////////////////
// (Description)
//   This is a primitive scorer class for 3D scoring cell flux.
//   The Cell Flux is defined by  a sum of track length divided
//   by the geometry volume, where all of the tracks in the geometry
//   are taken into account. e.g. the unit of Cell Flux is mm/mm3.
//
//
//   If you want to score only tracks passing through the geometry volume,
//  please use G4PSPassageCellFlux3D.
//
//
// Created: 2007-08-14  Tsukasa ASO
// 2010-07-22   Introduce Unit specification.
// 
///////////////////////////////////////////////////////////////////////////////


class G4PSCellFlux3D : public G4PSCellFlux
{
   public: // with description
      G4PSCellFlux3D(G4String name,
		     G4int ni=1,G4int nj=1, G4int nk=1,
		     G4int depi=2, G4int depj=1, G4int depk=0);
     G4PSCellFlux3D(G4String name,const G4String& unit,
		     G4int ni=1,G4int nj=1, G4int nk=1,
		     G4int depi=2, G4int depj=1, G4int depk=0);
      virtual ~G4PSCellFlux3D();

  protected: // with description
      virtual G4int GetIndex(G4Step*);

  private:
      G4int fDepthi, fDepthj, fDepthk;
};
#endif