// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4DAWNFILEViewer.hh,v 1.10 2006-06-29 21:16:32 gunter Exp $ // GEANT4 tag $Name: not supported by cvs2svn $ // // Satoshi TANAKA // DAWNFILE viewer - opens window, hard copy, etc. #ifndef G4DAWNFILE_VIEWER_HH #define G4DAWNFILE_VIEWER_HH #include "G4VViewer.hh" #include "globals.hh" class G4DAWNFILESceneHandler ; class G4DAWNFILEViewer: public G4VViewer { enum FRDEV {FRDEV_PS=1, FRDEV_XWIN=2, FRDEV_PS2=3, FRDEV_XWIN2=4, FRDEV_OPEN_GL=5, FRDEV_DEVICE_END=6} ; public: //----- constructor and destructor G4DAWNFILEViewer (G4DAWNFILESceneHandler& scene, const G4String& name = ""); virtual ~G4DAWNFILEViewer (); //----- overriding base class methods void SetView (); // Do nothing. SendViewParameters will do its job. void ClearView (); void DrawView (); void ShowView (); //---- methods inherent to this class void SendViewParameters () ; const char* GetG4PrimViewer () { return fG4PrimViewer ;} const char* GetG4PrimViewerInvocation() { return fG4PrimViewerInvocation ;} const char* GetPSViewer () { return fPSViewer ;} void SendDrawingStyleToDAWNGUI( std::ostream& out ) ; private: G4DAWNFILESceneHandler& fSceneHandler; // Reference to Graphics Scene for this view. char fG4PrimViewer [32] ; char fG4PrimViewerInvocation[64] ; char fPSViewer [32] ; }; #endif