// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // Author: Mathieu Karamitros (kara (AT) cenbg . in2p3 . fr) // // WARNING : This class is released as a prototype. // It might strongly evolve or even disapear in the next releases. // // History: // ----------- // 10 Oct 2011 M.Karamitros created // // ------------------------------------------------------------------- #ifndef G4KDTREE_HH #define G4KDTREE_HH #include #include "G4KDTreeResult.hh" //__________________________________ // Methods to act on kdnode // Methods defined in G4KDNode.cc : void InactiveNode(G4KDNode*); void Free(G4KDNode*&); void* GetData(G4KDNode*); const double* GetNodePosition(G4KDNode*); //__________________________________ /** * G4KDTree is used by the ITManager to locate the neareast neighbours. * A kdtree sorts out node in such a way that it reduces the number of node check. * The results of this search can be retrieved by G4KDTreeResultHandle. */ class G4KDTree { friend class G4KDNode ; int fDim; struct HyperRect *fRect; void (*fDestr)(void*); int fNbNodes; protected : G4KDNode *fRoot; public : G4KDTree(int dim = 3); virtual ~G4KDTree(); void Clear(); inline int GetDim(); inline void SetDataDestructor(void (*fDestr)(void*)); int GetNbNodes() { return fNbNodes; } G4KDNode* GetRoot() { return fRoot ; } // Insert and attache the data to a node at the specified position // In return, it gives you the corresponding node G4KDNode* Insert(const double *pos, void *data); G4KDNode* Insert(const double& x, const double& y, const double& z, void *data); // 3D /* Find one of the nearest nodes from the specified point. * * This function returns a pointer to a result set with at most one element. */ G4KDTreeResultHandle Nearest( const double *pos); G4KDTreeResultHandle Nearest( const double& x, const double& y, const double& z); // 3D G4KDTreeResultHandle Nearest( G4KDNode* node); /* Find any nearest nodes from the specified point within a range. * * This function returns a pointer to a result set, which can be manipulated * by the G4KDTreeResult. * The returned pointer can be null as an indication of an error. Otherwise * a valid result set is always returned which may contain 0 or more elements. */ G4KDTreeResultHandle NearestInRange( const double *pos, const double& range); G4KDTreeResultHandle NearestInRange( const double& x, const double& y, const double& z, const double& range); // 3D G4KDTreeResultHandle NearestInRange( G4KDNode* node, const double& range); protected : void __Clear_Rec(G4KDNode *node) ; int __NearestInRange(G4KDNode *node, const double *pos, const double& range_sq, const double& range, G4KDTreeResult& list, int ordered, G4KDNode *source_node = 0); void __NearestToPosition(G4KDNode *node, const double *pos, G4KDNode *&result, double *result_dist_sq, struct HyperRect* fRect); void __NearestToNode(G4KDNode *source_node, G4KDNode *node, const double *pos, std::vector& result, double *result_dist_sq, struct HyperRect* fRect, int& nbresult) ; }; inline int G4KDTree::GetDim() { return fDim ; } void G4KDTree::SetDataDestructor(void (*fct)(void*)) { fDestr = fct; } #endif // G4KDTREE_HH