// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // #ifndef G4NeutronHPThermalScatteringData_h #define G4NeutronHPThermalScatteringData_h 1 // Thermal Neutron Scattering // Koi, Tatsumi (SCCS/SLAC) // // Class Description // Cross Sections for a high precision (based on evaluated data // libraries) description of themal neutron scattering below 4 eV; // Based on Thermal neutron scattering files // from the evaluated nuclear data files ENDF/B-VI, Release2 // To be used in your physics list in case you need this physics. // In this case you want to register an object of this class with // the corresponding process. // Class Description - End // 15-Nov-06 First implementation is done by T. Koi (SLAC/SCCS) // 070625 create clearCurrentXSData to fix memory leaking by T. Koi // 080417 Add IsZAApplicable method (return false) by T. Koi #include "G4NeutronHPThermalScatteringNames.hh" #include "G4NeutronHPVector.hh" #include "G4VCrossSectionDataSet.hh" #include "G4DynamicParticle.hh" #include "G4Element.hh" #include "G4Material.hh" #include "G4ParticleDefinition.hh" //#include "G4PhysicsTable.hh" #include #include class G4NeutronHPThermalScatteringData : public G4VCrossSectionDataSet { public: G4NeutronHPThermalScatteringData(); ~G4NeutronHPThermalScatteringData(); G4bool IsIsoApplicable( const G4DynamicParticle* , G4int /*Z*/ , G4int /*A*/ , const G4Element* /*elm*/ , const G4Material* /*mat*/ ); G4double GetIsoCrossSection( const G4DynamicParticle* , G4int /*Z*/ , G4int /*A*/ , const G4Isotope* /*iso*/ , const G4Element* /*elm*/ , const G4Material* /*mat*/ ); G4bool IsApplicable(const G4DynamicParticle*, const G4Element*); //G4bool IsZAApplicable( const G4DynamicParticle* , G4double /*ZZ*/, G4double /*AA*/) //{ return false;} G4double GetCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material* ); G4double GetInelasticCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); G4double GetCoherentCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); G4double GetIncoherentCrossSection(const G4DynamicParticle*, const G4Element*, const G4Material*); void BuildPhysicsTable(const G4ParticleDefinition&); void DumpPhysicsTable(const G4ParticleDefinition&); private: G4double GetX ( const G4DynamicParticle* , G4double aT , std::map< G4double , G4NeutronHPVector* >* ); G4double emax; void clearCurrentXSData(); // element temp x section from E std::map< G4int , std::map< G4double , G4NeutronHPVector* >* > coherent; std::map< G4int , std::map< G4double , G4NeutronHPVector* >* > incoherent; std::map< G4int , std::map< G4double , G4NeutronHPVector* >* > inelastic; std::map< G4double , G4NeutronHPVector* >* readData ( G4String ); std::vector < G4int > indexOfThermalElement; G4NeutronHPThermalScatteringNames* names; // G4Element NDL name // std::map< G4String , G4String > names; G4double ke_cache; G4double xs_cache; const G4Element* element_cache; const G4Material* material_cache; std::map < std::pair < const G4Material* , const G4Element* > , G4int > dic; G4int getTS_ID( const G4Material* , const G4Element* ); }; #endif