// // ******************************************************************** // * License and Disclaimer * // * * // * The Geant4 software is copyright of the Copyright Holders of * // * the Geant4 Collaboration. It is provided under the terms and * // * conditions of the Geant4 Software License, included in the file * // * LICENSE and available at http://cern.ch/geant4/license . These * // * include a list of copyright holders. * // * * // * Neither the authors of this software system, nor their employing * // * institutes,nor the agencies providing financial support for this * // * work make any representation or warranty, express or implied, * // * regarding this software system or assume any liability for its * // * use. Please see the license in the file LICENSE and URL above * // * for the full disclaimer and the limitation of liability. * // * * // * This code implementation is the result of the scientific and * // * technical work of the GEANT4 collaboration. * // * By using, copying, modifying or distributing the software (or * // * any work based on the software) you agree to acknowledge its * // * use in resulting scientific publications, and indicate your * // * acceptance of all terms of the Geant4 Software license. * // ******************************************************************** // // // $Id: G4VRML2FileViewer.hh,v 1.10 2006-06-29 21:25:41 gunter Exp $ // GEANT4 tag $Name: not supported by cvs2svn $ // // G4VRML2FileViewer.hh // Satoshi Tanaka and Yasuhide Sawada #ifndef G4VRML2FILE_VIEWER_HH #define G4VRML2FILE_VIEWER_HH #include #include "G4VViewer.hh" #include "globals.hh" class G4VRML2FileSceneHandler; class G4VRML2FileViewer: public G4VViewer { public: G4VRML2FileViewer(G4VRML2FileSceneHandler& scene, const G4String& name = ""); virtual ~G4VRML2FileViewer(); void ClearView(); void DrawView(); void ShowView(); void FinishView(); private: void SetView(); // Do nothing. SendViewParameters will do its job. void SendViewParameters () ; private: G4VRML2FileSceneHandler& fSceneHandler; // Reference to Graphics Scene for this view. std::ofstream& fDest ; G4double fViewHalfAngle ; G4double fsin_VHA ; }; #endif //G4VRML2FILE_VIEWER_HH